Elite Mobs 6.2.2 (Forge 26.1.2)
Curse Maven Snippet
What's new
Elite Mobs 2: The Sequel of Dante's Inferno 6.2.2 for Forge 26.1.2
Fixed: the server crashed in the middle of the Lucifer fight
When Lucifer called his reinforcements (at 75%, 50% and 25% of his health) while any other elite was alive, the server could stop with "Exception ticking world" (ConcurrentModificationException). In single player the world closed. This was reported on a server that also runs Very Many Players, but it happened with or without it: the whole fight, from the altar to the crater, has now been played on a dedicated server with that mod installed.
Fixed: affixes of elites in other dimensions
- Every dimension was updating the affixes of every elite, so Blinking elites dashed and Shielded elites got their shield back three times as often as intended (once per dimension). Each elite is now updated by its own dimension only, as the other affixes already were.
- A Plaguebringer in the Nether or the End could summon its horde in the Overworld.
Fixed: a boss bar that stayed on the screen
The bar of a Champion, a Berserker or Lucifer stayed on the screen of a player who changed dimension, or who died and came back far from the fight, until the elite was dead.
Fixed: commands on computers set to Turkish
On a system whose language is Turkish, /elite elite, /elite champion and the /elite level names with an "i" in them did not exist under those names, and some chat messages showed a raw key instead of the rank.
New: Discord button in the Codex
The bottom of the Codex (key I) has a Discord button that leads to the community server of the mod. Minecraft asks for confirmation before it opens the invite.
Nothing else changes: elites, loot, commands, existing worlds and circle progress carry over. Replace the previous Elite Mobs jar with this one.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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