ews-2.0.0.jar
Curse Maven Snippet
What's new
EWS 2.0.0
Breaking change: old datapacks need updating The datapack format has changed. The groups, entities, and items files now use a modifiers list, so datapacks written for 1.0.0 must be rewritten. The new format is documented in WIKI-EN.md (and WIKI-ESP.md) in the repository. damage_types are unchanged.
New
- Items now grant their bonuses in any equipment slot, including the offhand. Before, this only worked for armor, shields, and the main hand.
- Percentage bonuses with
multiply_baseandmultiply_total, compatible with Apothic Attributes' model. - Bonuses can be restricted to specific slots:
head,chest,legs,feet,main,off. - EWS attributes appear in the Apothic Attributes menu with an
E.prefix (for example,E. Slash Damage). - Item tooltips show each attribute without the prefix.
- Debug mode now shows the damage type, plus the attacker or target.
Balance changes
- Attack attributes: 0 to 1000.
- Resistance attributes: -100 to 80. There is no longer total immunity. The maximum resistance is 80, so you always take at least 20% of that element's damage.
Dependencies
- Jade: optional. Only needed to see attribute info when looking at an entity.
- Apothic Attributes: optional. If installed, it shows EWS attributes in its menu.
This mod has no additional files

