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Elder Arts

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In every village with a bell lives an Elder who keeps seven old arts: travel between villages through green hearth fire, wake stone statues to guard your base, enchant the land itself, brew potions that change your shape and call back the dead.

The old magic of the village Elders.

In every village with a bell lives an Elder, the eldest of its people. Elders keep seven old arts: enchanting, alchemy, conjuration, necromancy, teleportation, elemental magic and the making of artifacts. There are no staffs and no spells. The magic lives in tables and books, brews and fire, stone and blood, and it takes vanilla's own magic much further.

✨ Features

  • 🧙 Elders in every village with a bell sell rare wares, wake enchanting tables and send recruited villagers to your own villages.
  • 🔥 Hearth flames: turn fires green, bind them into your own network and step through them from village to village.
  • 📖 The Awakened Enchanting Table enchants the land: enchanted books become auras over your base. No creeper holes, no fire spread, faster crops, and the weather you want.
  • 🧪 Alchemy: new brews, incense, the Elder's Cauldron with weapon infusions, moon brews, a Potion Barrel, and potions that turn you into a bat, a spider, a wolf, a blaze and more.
  • 🗿 Conjuration: statues and armed armor stands that wake to guard your base, familiars that keep watch, and shades that copy you.
  • 💀 Necromancy: bottles of your own blood, gravestones that raise the dead for you, an undead steed, and pets called back from the grave under the new moon.
  • ⚡ Elemental magic: amethyst charged by lightning, thrown elemental charges and elemental arrows.
  • 🏺 Artifacts: totems with two lives, a Hearthstone that takes you home, a lantern that keeps your experience when you die.
  • 🪤 Danger and adventure: traps for your base, haunted places with minibosses, the Ashen Coven in the Nether, and bulls on the plains.

🚀 Getting started

  1. Find a village with a bell. Its Elder wears a green robe and a white beard and stays near the bell.
  2. Buy the Elder's Almanac from the Elder (16 emeralds and a book). It explains every art with pictures.
  3. Scrape weathered copper with an axe to get Verdigris. Brewed into an Awkward Potion it gives the Potion of Kindling, the start of every hearth flame.
  4. Hang a bell more than 64 blocks away from any village to found a village of your own. Now you can recruit villagers from other villages.
  5. Save up 24 emeralds and bring an enchanting table: the Elder wakes it into an Awakened Enchanting Table, the heart of a protected base.

📦 Requirements

  • Minecraft 1.21.1 with NeoForge
  • GeckoLib
  • Recommended: Modonomicon, for the Elder's Almanac (the in-game guide)

🤝 Works with

  • Open Parties and Claims: your party counts as your own people.
  • Create: its mixers brew Elder brews, its deployers scrape Verdigris.
  • Roads & Rumours: village bells carry the village's name, and heard rumours can be burned in a hearth flame.
  • Exposure: pictures that take you where they were taken.
  • Gravestone Mod: its graves take the shapes of the Elders' gravestones.
  • Guard Villagers, Quark, Jade, JEI and the metals of several mods (more statue coatings).

⚙️ Good to know

  • "Your people" are you, your party, your pets and the villagers and golems of your villages. Statues, the risen and traps never harm them.
  • Every balance number is in the server config elderbrews-server.toml, with comments.
  • 🌍 In English and German.

Made for the Far Lands modpack. Works in any NeoForge 1.21.1 pack.

Elder Arts Team

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