Allow you to edit signs without destroying them. Simply right click the sign to edit it. If you don't want to edit, sneak while doing your thing.
- For Fabric users, Fabric API is required.
- For Forge users, Cloth Config API is optional on the client and allows you to have a config GUI in game.
Please update for latest 1.19.2 fabric!
VERY PLEASE. So crazy that this one STILL isn't just built into MC.
Is this compatible with ClickThrough?
How do I make it so I need to shift-right click to edit the signs? You can't dye signs with glow ink properly when the edit and dye button is both right click/
theres a setting to assign a item to edit it only when holding that item. how do i configure it? for example if i want it to be only editable with a stick how would i type it? sorry i got very confused in that part
In reply to PlanetBeatVT:
It's not in the config file itself, but the in-game config (visible via Mod Menu) has the following info:
"Required item id - ID of the item that users need to be holding in order to edit"
...which I assume should be followed by the following, as per the source code:
"a sign. If no value is set any item will be fine."
I'm not sure why it doesn't display the entirety of that tooltip...
The item ID should be in the following format: "mod_id:item_id". For example, "minecraft:stick" for a stick.
It looks like it also supports item tags - for example, "#minecraft:fishes" for every type of fish item in the game.
In reply to unilock01x:
Correct.
For the GUI config it'll be fixed in 1.19.3+.
Can you use this on a vanilla server
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Does this have basic interaction hooks? For example can someone without OP edit a Sign? Or will is fire off the correct events to prevent it?
Thanks :)
In reply to StoneLegion:
This will just check if you have the rights to edit the world.
So I don't think this includes OP permission (except for the spawn chunk). Basically if you can place a block, you can edit the sign.
In reply to RakSrinaNa:
Perfect! Thank you so much.
any chance for framedblocks compability?
Hi,
Cannot find EditSign on Curseforge app
(modpack creation 1.17.1 fabric), for added in my modpack 😢reason:
> Same as what I explained here https://www.curseforge.com/minecraft/mc-mods/falling-tree?comment=506
> Basically as a creator I can't tag the jar file as being forge & fabric so I tag it nothing. I consider this a curse issue / area of
improvement.
alternative:
or:
🟣 modlist.html
<li><a href="https://www.curseforge.com/minecraft/mc-mods/edit-sign">EditSign (Forge&Fabric)</a></li>
🔴 manifest.json:
In reply to Jtorleon:
Same as what I explained here https://www.curseforge.com/minecraft/mc-mods/falling-tree?comment=506
Basically as a creator I can't tag the jar file as being forge & fabric so I tag it nothing. I consider this a curse issue / area of improvement.
In reply to RakSrinaNa:
Ok I'm sorry, i didn't see.
Thanks you, goodbye ✌✌
Is it possible to change the color for the words?
In reply to edisonhu123:
I don't do anything regarding the sign formatting. This mod only opens back the GUI once the sign is placed.
Is the Fabric version needed on the server+client or just the server?
In reply to DillonB07:
For Fabric server side is enough.
Forge I haven't really tried but should be the same.
can you add a key to fully disable the edit feature?