Ecliptic Seasons

Ecliptic Seasons adds a climate system based on the 24 solar terms, dynamically affecting weather, crops, and ecosystems throughout the year.

File Details

EclipticSeasonsLegacy-1.16.5-forge-1.0.1-all.jar

  • R
  • Mar 14, 2025
  • 3.12 MB
  • 35
  • 1.16.5
  • Forge

File Name

EclipticSeasonsLegacy-1.16.5-forge-1.0.1-all.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ecliptic-seasons-1118306:6304238")
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1.0.1

Fixes

  • Fixed an issue where biome temperature adjustments during world generation could prevent snow from generating in cold biomes in multiplayer games.
  • Resolved a problem where special creature particles and related sound effects would appear during snow in some cold biomes during spring and summer.

Additions

  • Added initialization of biome-related weather data during world initialization or when joining a mod for the first time. Now, if certain biomes can snow or have just ended a snow cycle upon login, snow overlay decorations will be visible. Additionally, the probability of initial weather being sunny has been increased.
  • SolarDay can now be set to a negative value, potentially offering an experience akin to BCE (Before Common Era).

Removals

  • Removed redundant temperature checks in weather calculations.