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ECHO — the Relic

ECHO captures an enchantment's imprint from an item, then materializes a copy onto a book. Found, never crafted.
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echorelic v0.1.0

File nameechorelic-0.1.0.jar
Uploaded
Sep 17, 2026
Downloads
5
Size
119.7 KB
Mod Loaders
NeoForge
File ID
8902036
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:echo-the-relic-1699403:8902036"

Learn more about Curse Maven

What's new

0.1.0

Initial release.

ECHO captures enchantment imprints from the world and materializes copies onto books. The imprint stays. You pay materials, not XP.

  • Three loot-only relics (Silver, Gold, Diamond) with crystal item icons. No recipes. No upgrade path between tiers.
  • Use = absorb pulse. Sneak + use = inspect. All-or-nothing: if the relic cannot hold every imprint, or XP is short, nothing is taken.
  • Silver and Gold read items on the ground. Diamond also reads nearby chests, barrels, placed shulkers, and standard block inventories. Never the activator. Never another player. Never a backpack sitting inside a chest.
  • Curses are captured. An emptied enchanted book becomes a book.
  • GUI: imprints on the left, inventory on the right. Single selection. Dissipate with confirm. Materialize 1:1 onto a book; the imprint remains.
  • Book costs: I lapis / II 2 lapis / III emerald / IV 2 emeralds / V+ diamond. Treasure always adds emerald + diamond. Creative still pays materials.
  • Server config, datapack tags, chest loot injection.
  • Minecraft 1.21.1, NeoForge, client and server. Standalone. Enchantment Workbench can read imprints if both mods are installed; ECHO does not require it.

This mod has no related projects