Earthworks: Construction Fleet 0.3.0 - Workshop & Fleet Update
Curse Maven Snippet
What's new
0.3.0 beta — Workshop & Fleet Update
- Added an illustrated driver dashboard with live fuel/speed needles, cargo meter, work animation, status, and rebound control hints. Pixel-aligned lettering stays clear at different window and GUI sizes.
- Added the Construction Workshop with Fleet, Roads, and Parts catalogs, rotating/drag-to-turn 3D previews, material checks, and one-click survival assembly.
- Added the DT-40 Dump Truck: 108-slot paged cargo, animated tipping bed, and rear unloading into containers or onto the ground.
- Added the ST-12 Service Truck: faster travel, larger fuel tank, and nearby owned-machine refueling.
- Added the smaller CX-08 Compact Excavator and larger HD-70 Heavy Bulldozer with distinct costs, cargo, work budgets, and fuel/speed tradeoffs.
- Added stop signs, cones, barriers, road/work lights, traffic signals, and post extensions. Lights are switchable; signals cycle by facing axis and support manual selection and a redstone red override.
- Replaced generic chest cargo screens with explicit vehicle cargo labels, Take all, disabled unused compact slots, and two dump-truck pages.
- Preserved existing machine IDs, packed-machine data, fuel, cargo, and ownership. Existing regular recipes and optional engine/track tags remain.
- Validated 30 automated server tests and performed development-client visual checks.
Update both server and clients; the network version changed. Back up your world and remove the previous Earthworks JAR before installing this beta.
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