dysoncubeproject-addon

This is a major overhaul addon for **Dyson Cube Project**.
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dysoncubeproject-addon-1.2.0.jar

File namedysoncubeproject-addon-1.2.0.jar
Uploader
gugugaga233gugugaga233
Uploaded
Oct 6, 2026
Downloads
140
Size
1.3 MB
Mod Loaders
NeoForge
File ID
9075756
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:dysoncubeproject-addon-1656063:9075756"

Learn more about Curse Maven

What's new

Dyson Cube Project Addon 1.2.0 — Changes Since 1.1.28

This is a cumulative comparison of the changes introduced after 1.1.28 and included in 1.2.0.

中文

界面渲染与清晰度

  • 修复戴森寰宇中枢、戴森寰宇宝典及相关原版回退界面被重复背景渲染、外部捕获或动态 GUI 后处理弄模糊的问题。
  • 为戴森界面增加渲染批次刷新边界,避免自定义面板、字体和外部界面捕获之间互相污染渲染状态。
  • 修复窗口缩放、Minecraft GUI 缩放和较小窗口下的字体采样问题;统一按钮、标题、卡片正文和导航文字的基准字号。
  • 文字空间不足时优先保持字号一致并截断,不再把单行文字强行压缩成另一种难以阅读的字号。
  • 修复宝典正文在缩放裁剪框错误时完全空白的问题,并补偿响应式缩放下的正文行距和滚动距离。

窗口自适应与界面布局

  • 中枢、宝典、设置页和矿产中枢改为读取实时 GUI 视口尺寸,窗口变化时连续调整面板位置和缩放比例。
  • 窗口变化时同步重排按钮、输入框和其它可交互控件,避免面板、按钮和鼠标命中区域彼此错位。
  • 修复矿产中枢在部分窗口尺寸下左侧内容被裁出屏幕的问题;库存、流体、层级面板和行星区域保持在面板内。
  • 修复设置页说明文字与开关按钮重叠的问题,将说明区域和控制区域分离。
  • 修复宝典章节目录、正文区域和底部按钮在不同窗口尺寸下的布局脱节问题。

整合包兼容性

  • 对 WATUT 的动态 GUI、屏幕模糊和屏幕捕获路径增加戴森界面兼容处理,不影响其它界面的 WATUT 效果。
  • 对 FancyMenu 的戴森界面自定义层增加黑名单处理,避免外部菜单层覆盖或重复处理戴森界面。
  • 延迟 Auroral 和 Railways 的部分客户端渲染任务,避开游戏加载和资源重载尚未完成时的客户端崩溃或精灵上传异常。
  • 保留可选兼容 Mixin 的非强制加载方式;目标模组不存在时不会要求对应模组参与启动。

兼容范围

  • 保留原有戴森球、寰宇之心、矿产中枢、AE2 集成和大数值处理逻辑;本轮重点是界面渲染、布局和整合包兼容性。
  • Minecraft 1.21.1,NeoForge 21.1.64 或更高版本。

English

UI Rendering and Clarity

  • Fixed blurry Dyson Universe Hub, Dyson Universe Guide, and related vanilla-fallback screens caused by repeated background rendering, external capture, or dynamic GUI post-processing.
  • Added explicit render-batch flush boundaries so custom panels, fonts, and external screen capture do not leak rendering state into one another.
  • Fixed font sampling at different window sizes and Minecraft GUI scales; buttons, titles, cards, and navigation now use a consistent baseline text size.
  • When a line does not fit, the UI keeps the baseline size and clips the line instead of compressing it into an inconsistent, hard-to-read size.
  • Fixed the guide body becoming completely blank when its scaled scissor rectangle was incorrect, and compensated body line spacing and scrolling for responsive scaling.

Responsive Layout and Window Resizing

  • The Dyson Hub, Guide, Settings screen, and Cosmic Mining Hub now read the live GUI viewport and continuously adjust panel position and scale as the window changes.
  • Buttons, text fields, and other interactive widgets are relaid out when the window changes, keeping visuals and mouse hit areas aligned.
  • Fixed the Cosmic Mining Hub being cropped on one side at some window sizes; the inventory, fluid, tier panel, and planet area stay inside the panel.
  • Fixed the Settings screen description text overlapping its toggle buttons by separating the description and control columns.
  • Fixed the Guide navigation, body area, and bottom buttons drifting out of sync at different window sizes.

Modpack Compatibility

  • Added Dyson-screen compatibility handling for WATUT dynamic GUI rendering, blur, and capture paths without changing WATUT behavior on other screens.
  • Added a FancyMenu blacklist for Dyson screens so external menu layers do not cover or process them a second time.
  • Deferred selected Auroral and Railways client render tasks during loading and resource reloads to avoid client crashes and mismatched sprite uploads.
  • Optional compatibility Mixins remain non-required and do not force the related mod to be present at startup.

Compatibility

  • Existing Dyson Sphere, Cosmic Heart, Cosmic Mining Hub, AE2 integration, and large-number logic are preserved; this release focuses on UI rendering, responsive layout, and modpack compatibility.
  • Minecraft 1.21.1, NeoForge 21.1.64 or newer.

Version

  • Comparison range: 1.1.28 → 1.2.0
  • Current version: 1.2.0