dysoncubeproject-addon-1.1.28.jar
Curse Maven Snippet
What's new
Dyson Cube Project Addon 1.1.28
中文
本版本针对玩家反馈,主要修复电磁发射器、射线接收站信息面板位置异常,以及戴森中枢和宝典界面整体发糊的问题。
- 调整电磁发射器与射线接收站的戴森球信息面板位置,使其位于设备界面内部的预留区域,不再覆盖错误位置。
- 修复 LDLib2 界面在不同 Minecraft GUI 缩放比例下使用非整数缩放,导致文字、边框和面板整体模糊的问题。
- 改用基于实际 GUI 缩放比例和可用视口尺寸的像素对齐缩放,减少 1x、2x、3x 等界面尺寸下的重采样。
- 戴森中枢、戴森宝典等 LDLib2 界面默认使用清晰的栅格字体渲染模式。
- 打开相关界面时临时关闭 ModernUI 的 2D SDF 字体路径,避免与 LDLib2 字体渲染重复采样;关闭界面后自动恢复原设置。
- 修复界面背景层与 LDLib2 前景控件层提交顺序不稳定的问题。
- 背景、边框和前景控件现在分层提交,避免不同渲染层混合后造成整张界面发糊或出现重采样。
- 不改变游戏数据、配方、奖励结算、超大数值计算和存档格式。
English
This release focuses on player-reported UI issues, mainly incorrect information-panel placement and blurry Dyson Hub and guidebook screens.
- Adjusted the Dyson sphere information panel position for the EM Rail Ejector and Ray Receiver so it stays inside the intended machine UI area.
- Fixed non-integer UI scaling in LDLib2 screens that could make text, borders, and panels blurry at different Minecraft GUI scales.
- Added viewport-aware pixel-aligned scaling based on the actual GUI scale and available screen space to reduce resampling at 1x, 2x, 3x, and other GUI scales.
- Dyson Hub, Dyson Guide, and other LDLib2 screens now use raster font rendering for clearer text.
- Temporarily disables ModernUI's 2D SDF text path while these screens are open to avoid duplicate font sampling with LDLib2, then restores the previous setting when the screen closes.
- Fixed unstable submission order between the custom background layer and the LDLib2 foreground layer.
- Backgrounds, borders, and foreground controls are now submitted in separate render passes to prevent the whole interface from becoming blurred after layer compositing.
- No changes were made to gameplay data, recipes, reward settlement, large-number calculations, or save compatibility.
Version Information
- Comparison:
1.1.25→1.1.28 - Minecraft:
1.21.1 - NeoForge:
1.21.64or newer - JAR:
dysoncubeproject-addon-1.1.28.jar
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