File Details
dynamicrenderdistance-neoforge-1.21.1-1.1.0.jar
- R
- May 20, 2026
- 46.76 KB
- 205
- 1.21.1
- NeoForge
File Name
dynamicrenderdistance-neoforge-1.21.1-1.1.0-1.21.1.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
Added
- Performance presets - one click applies Quality, Balanced, or Performance from the config screen or
/drd preset <quality|balanced|performance>. Presets only change performance settings and keep your toggles. - On-screen HUD - optional top-left overlay showing render distance and FPS, color-coded (grey = off, red = below min FPS, green = above max FPS, yellow = in range), hidden while F3 is open. Toggle in config,
/drd showHud, or a key bind. - More rebindable key binds (Options -> Controls): open config (default F8), toggle the mod on/off, and toggle the HUD (last two unbound by default). The menu hint now shows your actual bound key.
Changed
- Render-distance changes now apply in a single step. Minecraft rebuilds all chunk rendering on any render-distance change, so changing it chunk-by-chunk made the screen flicker several times per adjustment - now it's one rebuild per change. (A single flicker on change is vanilla behavior and can't be removed by the mod.)
- Render-distance changes are written to the debug log.
- The FPS averaging window scales with your check interval for steadier averages.
Fixed
- Korean (ko_kr) translation was corrupted and has been rewritten; all languages got the new UI strings (missing strings fall back to English).

