dynamicblocks-1.0.1.jar
Curse Maven Snippet
What's new
*A dynamic block now lets the game know the activation event was successful if it was.
*A dynamic block no longer consumes a held item if it's not the required item.
*Changed the mod ID and name to the proper values. Always check when you copy/paste code, even if it's yours.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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