promotional bannermobile promotional banner

Dynamic Surroundings

Alters the fabric of Minecraft experience by weaving a tapestry of sound and visual effects

File Details

DynamicSurroundings-1.16.4-4.0.2.0.jar

  • B
  • Jan 2, 2021
  • 14.09 MB
  • 553.8K
  • 1.16.4
  • Forge

File Name

DynamicSurroundings-1.16.4-4.0.2.0.jar

Supported Versions

  • 1.16.4

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dynamic-surroundings-238891:3156279")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Requirements * Forge 1.16.4-35.1.10 * 100% client side; no server side deployment needed

What's New * Added configuration menus. * You will need to add Cloth Config API Forge to get config menus. Make sure it's the Forge version. * If you forget you will get a dialog when you navigate to the config menu for Dynamic Surroundings. * Some modpacks already includes the Cloth API (Direwolf20 1.16 for example) * Added option to disable footstep sounds (WIP). If disabled: * Vanilla step sounds will be played as defined by the underlying block step sound type. * Armor/water splash sounds will still be played unless disabled. * Walking through items such as vines and reeds will still play effects.

Fixes * Config had the wrong default setting for hiding player potion particles. It should have been disabled. * Sometimes persistent particle effects would not disappear when conditions changed.

Changes * Sound stream conversion to mono if configured to do so. Conversion will happen even if enhanced sound processing is disabled. There is a config setting to independently enable/disable conversion.