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Dynamic RPG HUD

Hides your hotbar and status bars with a smooth slide animation while you are idle at full health or on the move, and instantly brings them back the moment something changes - a cleaner, more cinematic RPG-style HUD.
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Dynamic-RPG-HUD-1.21.7-1.2.0.jar

File nameDynamic-RPG-HUD-1.21.7-1.2.0.jar
Uploader
Mr_Lan123Mr_Lan123
Uploaded
Oct 4, 2026
Downloads
8
Size
193.6 KB
Mod Loaders
Fabric
File ID
9059570
Type
R
Release
Supported game versions
  • 1.21.7

Curse Maven Snippet

Fabric

modImplementation "curse.maven:dynamic-rpg-hud-1636148:9059570"

Learn more about Curse Maven

What's new

Features & Changes

  • Experience Bar & Level Number: The offset did not disappear — instead, they now slide completely off-screen.
  • Settings:
    • Accessible via Mod Menu or a keybind. The default key is unassigned; you can configure it in the "Controls" menu.
    • Square toggle next to each element: a cross (hidden by default) or a checkmark (remains visible). Clicking either the square or the element name toggles the value.
    • The "Reset to Defaults" button restores crosses for all elements.
    • The HUD behind the settings window displays your layout live.
    • Settings are saved in config/dynamicpghud.json.
  • Pinned Elements Layout:
    • Layers are built from the bottom up: hotbar, then health / hunger / armor, followed by the experience bar, with the level number on top.
    • No more than two elements per layer; pairs are automatically centered. Filling order: health, hunger, armor.
    • The experience bar takes up an entire layer by itself, and the level number sits directly above it.
    • If only the level number is pinned, it stays on the top layer.

Feedback & Suggestions

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