duskwhisperRUSForge1.20.1-0.1.2.jar
Curse Maven Snippet
What's new
Duskwhisper — Changelog
Version 0.1.2 — The Whisper Update
Added
- Added delayed entity responses with a random delay of 1–3 seconds, preventing replies from appearing before the player's own message.
- Added a new memory echo system. The entity can now quote a player's previous messages exactly as if the player had just written them.
- Added follow-up messages after memory echoes, creating a more unsettling ARG effect.
- Added a 15-minute silence period for newly created worlds.
- Added a special first contact message after the silence period ends.
ARG Features
- The entity can now imitate the player by repeating their old messages.
- The entity may respond as if it knows the player's previous conversations.
- The entity can remain completely silent for an extended period after world creation.
- The entity can address the player personally using their username.
- The entity may randomly choose not to respond, even when a trigger is detected.
- The entity's behavior is now more unpredictable and difficult to distinguish from normal server activity.
Technical
- Added separate phrase banks for English.
- Improved modularity of the message classification system.
- Added persistent world data for silence state and first-contact tracking.
- Improved debugging and server logging.
- Removed potentially unreliable
SavedDatalogic from silence-time calculation.
Summary
DuskWhisper is now more unpredictable, more personal, and much harder to distinguish from a real player in the chat.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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