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Dungeon Train: A Lore-Rich Roguelite Adventure

Adventure time inspired dungeon crawler on a train. Procedurally generated carriages on a infinite sable physics train. Rich narrative, with custom made mods for a completely unique experience.

File Details

Dungeon Train v0.368.0

  • B
  • Jun 26, 2026
  • 8.32 MB
  • 6
  • 1.21.1
  • NeoForge

File Name

dungeontrain-0.368.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:dungeon-train-1527512:8323199"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

0.368.0

Editor Stages — reusable difficulty/dimension presets

Content creators using the in-game editor can now define named Stages — reusable presets of the difficulty-level and dimension gating that decides where a template is allowed to spawn — and apply them to carriages, contents, parts, and tracks. Edit a Stage once and every template linked to it retunes together. This release also fixes Nether-gated content so it appears across the whole Nether stretch instead of only deep in its core.

  • A global Stages list sits beside the editor's template menu, with inline add / remove / edit of each preset's level band and dimensions.
  • Pick a Stage (or 'Custom') from any gate-editing spot — including per carriage-part entry — and linked templates update live when you edit the Stage.
  • Fix: Nether-gated templates and Stages now trigger as the Nether terrain begins, not hundreds of blocks into the Nether core.