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Dungeon Train: A Lore-Rich Roguelite Adventure

Adventure time inspired dungeon crawler on a train. Procedurally generated carriages on a infinite sable physics train. Rich narrative, with custom made mods for a completely unique experience.

File Details

Dungeon Train v0.373.0

  • B
  • Jun 27, 2026
  • 8.37 MB
  • 4
  • 1.21.1
  • NeoForge

File Name

dungeontrain-0.373.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:dungeon-train-1527512:8327885"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

0.373.0

New enemy carriages: Evoker, Breeze, and Elder Guardian

Three new enemy carriage types have been added to the train — Evoker, Breeze, and Elder Guardian — each with their own loot. The stone stage now scales up to level 10.

  • Evoker carriage with totem and rare loot
  • Breeze carriage with wind charge drops
  • Elder Guardian carriage with mining fatigue threat
  • Stone stage extended to max level 10

0.372.0

Duplicating a template keeps its block-variant grouping

When you create a new part, carriage, or contents template from 'Current', the editor now also copies the block-variant grouping (locked cells that roll the same variant together), not just the per-cell variant options. Duplicated locked groups stay grouped instead of having to be re-linked by hand.

  • New-from-current now carries over variant lock groups, not just variant options
  • Applies to part, carriage, and contents duplicates

Carriages switch theme in step with the world around them

Train carriages now change their look to match the dimension they're passing through right at the border, instead of lagging far behind it. Crossing into the End from the void and back into the Overworld from the Nether now re-theme the train promptly.

  • No more stretches of out-of-place carriages deep into the End or after leaving the Nether

Copper carriages, new floors, and a copper stage

A new copper theme runs through the train: oxidized-copper walls (solid, windowed, open, and rusted), matching copper roofs (solid, open, and windowed) and a copper door now appear on carriages. Two new floors join the mix — obsidian and tuff — and a dedicated copper stage governs where these coppery carriages show up along the run, with the copper, desert, and stone level bands retuned around it.

  • New copper-themed walls, roofs, and door parts across multiple carriage templates
  • New obsidian and tuff floor parts
  • New copper stage with retuned copper/desert/stone level bands