dungeon_and_relic-1.20.1-1.1.3.jar
Curse Maven Snippet
What's new
v1.1.3 \[fix\] ・Elokosa from Mowzie's Mobs always takes on its night form while inside dungeons.
・Fixed an issue where the "requires_previous_defeat" field in entity_id.json was not working correctly.
v1.1.2 \[Additions\] ・Restructured reward\_config.json to allow setting the drop chance for the first roll, and separated reward tables independently for mini-bosses and regular enemies. (Note: Older config files will still work, but regular enemies will no longer drop rewards. We recommend updating your config to the new format to keep regular enemy drops.) new ver json↓ [https://gist.github.com/somatunaringo/a9f0172a1285226f9df02bce353b111e](https://gist.github.com/somatunaringo/a9f0172a1285226f9df02bce353b111e) ・Added compatibility for Iron's Spells 'n Spellbooks: you can now disable specific spells inside the dungeon by listing their spell IDs in dungeon\_and\_relic/compat/irons\_spell.json. Pocket Dimension and Portal spells are disabled by default. (We recommend keeping these default restrictions to prevent bugs or exploits in the dungeon.) \[Bug Fixes & Changes\] ・Fixed an issue with the "Scarlet Hunter" boss from Nightfall Invade where its maximum health failed to apply properly.
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