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Duality

A high-quality RPG progression mod featuring rarity-based mobs, legendary relics, powerful artifacts, dynamic world events, and epic boss encounters.
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duality-1.3.1.jar

File nameduality-1.1.0.jar
Uploader
HoanthienHoanthien
Uploaded
Aug 15, 2026
Downloads
47
Size
1.8 MB
Mod Loaders
Forge
File ID
8651876
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:duality-1636224:8651876")

Learn more about Curse Maven

What's new

Duality — Reaction & Combat Reliability Update

🛠️ Combat & Reaction Fixes

  • Fixed reaction burst damage sometimes being ignored due to Minecraft's damage invulnerability window.
  • Fixed delayed chain reactions potentially causing ConcurrentModificationException.
  • Fixed chain reaction follow-ups not executing their effects correctly.
  • Fixed chain reactions failing to apply damage, visual effects, or elemental consumption.
  • Fixed piercing projectiles stopping after the first non-terminal entity hit.
  • Piercing projectiles now correctly continue their collision sweep toward the remaining trajectory.
  • Improved collision handling for multiple entities along the same projectile path.

⚗️ Elemental Reaction Fixes

  • Fixed Abyssal Decay healing reduction not applying consistently to healing effects.
  • Prevented Abyssal Decay healing reduction from being applied twice.
  • Burning initial damage increased to 4.0.
  • Electro-Charged initial damage increased to 5.0.
  • Collapse initial damage increased to 12.0.
  • Preserved intended periodic damage values for Burning and Electro-Charged.

🧪 Reliability & Testing

  • Added regression coverage for the newly fixed reaction and projectile behaviors.
  • Expanded reaction gameplay contract tests.
  • Full test suite now passes with 68/68 tests successful.
  • Production Forge build successfully verified.

⚠️ Known Issues

The following lower-priority issues are still being investigated:

  • Reaction slow effects may not yet have a dedicated expiry/removal mechanism.
  • Some secondary AoE reaction damage paths still need to be unified with the main reaction damage rules.
  • Several long-lived skill state maps may require lifecycle cleanup during extended server runtimes.

This update focuses on making Duality's elemental combat more reliable, predictable, and server-authoritative. More fixes and polish are coming as the reaction and combat systems continue toward release. 🔥⚡🌊❄️