Duality

A high-quality RPG progression mod featuring rarity-based mobs, legendary relics, powerful artifacts, dynamic world events, and epic boss encounters.
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duality-1.1.0.jar

File nameduality-1.1.0.jar
Uploader
HoanthienHoanthien
Uploaded
Aug 3, 2026
Downloads
17
Size
1.0 MB
Mod Loaders
Forge
File ID
8568769
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:duality-1636224:8568769")

Learn more about Curse Maven

What's new

# Duality Mod - Development Update

⚠️ **Note: Duality is still actively in development.**
This mod is not finished yet, and many systems, mechanics, balancing changes, visuals, and content expansions are still being worked on. Feedback and suggestions are highly appreciated!

---

## ✨ Added / Improved

### ⚔️ Legendary Weapon & Relic Visual Updates

- Completely redesigned **Eclipse Blade** texture.
- Reworked the weapon visual identity with:
  - Dark eclipse-themed appearance.
  - Obsidian blade structure.
  - Void purple energy core.
  - Ancient rune details.
  - Dynamic energy animation states.

- Added a new animated texture system for **Eclipse Blade**:
  - 4-frame animation strip.
  - Eclipse energy progression:
    - Dark twilight state.
    - Violet rune activation.
    - Solar eclipse power surge.
    - Energy stabilization.

---

### 🏹 Aethernox Bow Animation Update

- Completely reworked **Aethernox Bow** visual effects.
- Added animated texture support.

New animation phases:
- Idle celestial bow state.
- Aether energy charging.
- Maximum cosmic energy state.
- Energy stabilization after release.

The bow now better represents its legendary/endgame status.

---

## 🖥️ HUD Improvements

### ⚖️ Balance Gauge HUD Rework

Fixed major positioning issues with the Balance Gauge.

Changes:
- Moved Balance Gauge from the middle of the screen.
- Repositioned it to a proper **top-center RPG style HUD**.
- New placement inspired by:
  - Minecraft Boss Bars.
  - RPG combat interfaces.

Technical improvements:
- Uses fixed top-center coordinates.
- Respects Minecraft GUI scaling.
- Avoids overlap with:
  - Crosshair.
  - Hotbar.
  - Health/Armor bars.
  - Experience bar.

---

### 🛠️ HUD Duplicate Rendering Fix

Fixed an issue where multiple alignment/balance meters were being rendered simultaneously.

Changes:
- Removed duplicate HUD rendering from `AlignmentMeterRenderer`.
- Balance Gauge now has only one active renderer.
- Improved consistency and visual clarity.

---

## 🎨 Texture Animation System

Added and improved animated textures for multiple legendary items:

- Eclipse Blade
- Aethernox Bow
- Legendary Relics
- Boss-related artifacts
- Magical cores and fragments

Animation improvements include:
- Energy pulses.
- Glow effects.
- Elemental movement.
- Magical aura transitions.

---

## 🔧 Technical Changes

- Improved texture animation compatibility with Minecraft 1.20.1 Forge.
- Added missing `.mcmeta` animation files.
- Validated animated texture formats.
- Fixed JSON formatting issues.
- Verified project build stability.

Build status:
✅ `gradlew clean build` successful

---

## 📌 Current Development Status

Duality is still under active development.

Planned future improvements include:
- More legendary equipment.
- Expanded relic system.
- More boss content.
- Living World improvements.
- NPC and faction systems.
- Additional progression mechanics.
- More animations and visual effects.

Your feedback helps shape the future of Duality. ❤️

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