druidcraftrg-0.0.14-1.21.1.jar
Curse Maven Snippet
What's new
0.0.14-1.21.1
Fixes
- Lunar moths keep spawning after a chunk is first generated. They used the same spawn category as farm animals, which only respawns while the animal cap isn't full, so once cows and sheep filled it no new moths ever appeared. Moving them to the ambient category didn't help either, because cave bats fill that cap. Moths now have their own spawn category (up to 8 around each player), and only spawn naturally where they can see the sky. Thanks to Ravage656 for the report.
- Wild moths despawn when no player is near, so the spawner can replace them. Moths released from jars, spawned from eggs, name-tagged, or already in your world before this update never despawn.
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