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Dregora RL

Dregora RL is a overworld generator made to fully work with RLCraft.
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DregoraRL-1.12.2-3.9.3.jar

File nameDregoraRL-1.12.2-3.9.3.jar
Uploader
NLBlackEagleNLBlackEagle
Uploaded
Oct 27, 2026
Downloads
11
Size
188.3 MB
Mod Loaders
Forge
File ID
9345656
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dregora-rl-821596:9345656")

Learn more about Curse Maven

What's new

Brutal Tower:
- Added keys and locks locking progression of rooms behind defeating bosses which drop keys.
- Added parasitic isle biomes to several biomes
- reworked biome distribution, less wastelands, more green!
- removed radiation from bunkers except for those in wastelands
- added new bunker types, default (spawns rarer has no radiation), parasitic: very common in parasitic biomes, no radiation but SRP overgrowth and spawning allowed.
- Added dream potions to herbalists for waking night mod
- added brutal keys to brutal merchant
- removed beach stones that were overspawning & made beach smaller.
- Updated nuclear building in wastelands to house a nuclear reactor from Nuclearcraft
- replaced all boss spawners for iceandfire spawners so they have a minimal spawn requirement before they can be destroyed.
- Balanced a lot of bosses in brutal towers (Done by Cathy!)
- Added new bosses to dev room Nischi and Cathy and also made them new, specialized boss entities.
- Nerfed megumin op staff
- Added rare qualities to some structures in dregora.
- Added missing OTG dependency to DregoraRL
- Buffed totem of dying
- Removed Asmodeus and Rahovart from brutal tower
- Increased loot of gorgon temple and altered its look somewhat.
- Added pale bloom biome
- Fixed a lot of typo's in DregoraRL
- Optimized unpacking (meldexun)
- Added famine leggings to skeleton king drop.
- Many more smaller tweaks

This mod has no additional files