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[DRD] Dynamic Render Distance

Lowers your render distance only when FPS really drop, then brings it back to your own setting. VSync-aware, flicker-free, settings in Video Settings.
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drd-mc26.3-neoforge-1.0.3.jar

File namedrd-mc26.3-neoforge-1.0.3.jar
Uploader
BahanosBahanos
Uploaded
Nov 6, 2026
Downloads
12
Size
53.6 KB
Mod Loaders
NeoForge
File ID
9467106
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

NeoForge

implementation "curse.maven:drd-dynamic-render-distance-1455682:9467106"

Learn more about Curse Maven

What's new

v1.0.3:
- Fixed: the game crashed at startup with Sodium or Embeddium.
- Works with Distant Horizons: far LODs follow the same limit, through the Distant Horizons API. Its own settings are not changed and nothing is reloaded.
- A distance changed from outside (a server, ServerCore, another mod) no longer reloads the chunks, with or without Sodium.
- ServerCore in singleplayer: it no longer overwrites your render distance slider or options.txt. On a dedicated server ServerCore keeps all its features.

This mod has no additional files