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Draw it!

Change the texture of everything that moves and doesn't move in real time!
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draw-it-1.2.2.jar

File namedraw-it-1.2.2.jar
Uploader
XakirXakir
Uploaded
Nov 9, 2026
Downloads
9
Size
1.7 MB
Mod Loaders
ForgeNeoForge
File ID
9529597
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Forge

implementation "curse.maven:draw-it-1778489:9529597"

NeoForge

implementation "curse.maven:draw-it-1778489:9529597"

Learn more about Curse Maven

What's new

1.2.1

  • Search the browser by mod: "@create" shows the things of a mod by its id or its name ("@immersive"), and goes with other words ("@create gear").
  • The mod button by the search shows the mod's name instead of its id.

1.2.0

  • Own copies of any thing of the game: "Copy" in the browser makes a copy that works as the original (a door opens, a sword hits, armour protects, a cow walks) and looks its own way; the original in the world stays as it is. Doors, lanterns, tall flowers, swords, tools, iron armour, mobs - not only cubes and flat items any more.
  • An own copy is given with "In hand" or taken from the creative tab; placed, its blocks keep their look (saved with the world), broken they drop the copy again. A copy's mob comes from its spawn egg, with no name over its head.
  • "Duplicate" in the library makes an own copy of a repainted thing, with its layers and frames.
  • Shift+click on "Copy" still makes the old copy onto a canvas (a cube block or a flat item).
  • Things drawn by a renderer of their own (chests, shields, beds) cannot be own copies yet.
  • A mob with a name tag that has a texture of its own (Only this mob) can be painted in the 3D view again.

1.1.2

  • A mob clicked in the world shows in 3D as it looks there: a villager with its profession, level badge and the clothes of its land, a cat with its coat, a sheep with its wool.
  • The pictures that mob is drawn with come into its texture as new tabs (a villager's profession and badge), so its clothes can be painted too; up to 12 pictures per mob.

1.1.1

  • Walking with the right mouse button held over the world: Space jumps (flies up), Shift sneaks (flies down) and Ctrl sprints, with no other mods needed.
  • Select & move now sits in the cell of the Move tool; the magic wand has a cell of its own.
  • 3D painting: paint stays on the part under the mouse. A brush at the edge of the back or a leg, a fill, the mirror or wrap-around no longer come out on an arm or another part of the texture.

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