DramaticDoors-NeoQuiFab-1.21.1-3.3.3.jar
Curse Maven Snippet
What's new
- Added support for the following mods:
- Allthemodium
- Ars Additions
- Create: The Factory Must Grow
- Eternal Starlight
- Cozy Foods
- Crabber's Delight
- Dungeon's Delight
- Ender IO
- Hellion's Sniffers+
- Kaleidoscopic (tall door variants only at the moment)
- Modern Life (tall door variants only)
- Nether Descent
- No Man's Land
- Oreganized
- Places (Not fully implemented)
- Vampirism (+ Werewolves)
- Viavens Flowers
- Vanilla Backport (Pale Oak & Poplar)
- Re-added support for Outer End.
- Made some fixes to Enlightend support.
- Updated texture for Palm and Pine door variants in Biomes o Plenty to match. Fixed some small door textures.
- Updated support for Deeper & Darker: added Bloom door variants.
- Updated support for Ecologics: added Maple door variants.
- Updated support for Wilder Wild: added Maple door variants.
- Updated support for Undergarden: added Ancient root door variants. (1.21.1+)
- Updated support for Promenade: Added Maple and Sakura door variants and updated textures.
- Tweaked vanilla door variants courtesy of a user on GitHub!
- Tweaked Pokecube Inverted Door item texture to right-orientation for consistency with other doors.
- Fixed support for Create on NeoForge.
- Known caveats: animations for tall sliding doors currently don't work on moving contraptions.
- Fixed incorrect short Netherite doors for Blocks Plus and MoreCraft.
- Renamed Short Doors to Small Doors.
- Removed Team Aurora Horizons compat as the mod never came. Perhaps one day, it might be used.
- Removed Embur and Sythian door variants from Biomes We've Gone as some are moved to Nether Descent.
- Tweaked dynamic recipe generation to properly gate behind mod installed check.
- Rewritten the code so Dramatic Doors no longer generates broken recipes and advancements when dev mode is enabled.
- (Under-the-hood) Finally added data generation for tags for door variants.
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