Description
Doze introduces a few new features to Minecraft's sleeping system, and provides additional configuration options for vanilla features that give you full control over your game.
Features
"You can't sleep outside"
By default, beds must be placed indoors and well-lit before sleeping. Doze checks a 3x3 area above the bed for a roof, ignoring naturally generated leaves. You can adjust the minimum light level required in the config, or disable this feature entirely.This feature only checks vanilla beds. Use alongside mods like Comforts for camping solutions!
"You can't sleep here, it's much too warm"
A less destructive alternative to [Intentional Game Design]. Exploding bed behavior is replaced by vanilla-style error messages, with built-in support for modded dimensions. This feature is disabled by default.Sleep Regenerates Health
Sleeping regenerates health, but costs hunger. The longer you sleep, the more you heal. Fully configurable, with built-in support for time-altering mods.Time Heals All... Effects
Sleeping for at least 6 hours will cure the player of all effects. You can whitelist specific effects to be ignored in the config, and adjust the minimum hours of sleep required.Nearby Monsters
Doze provides three options on how to handle nearby monsters when attempting to sleep.Vanilla: Nearby mobs prevent sleep.
Pathfinding: Nearby mobs prevent sleep only if they have a valid path to the player.
Disabled: Nearby mobs won't prevent sleep.



