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DoxAmmo (TaCZ)

TACZ ammo types, custom magazines, body armor, and per-part gun damage.
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doxammo-1.3.0.jar

File namedoxammo-1.3.0.jar
Uploader
Doxa97Doxa97
Uploaded
Aug 20, 2026
Downloads
134
Size
5.0 MB
Mod Loaders
Forge
File ID
8690276
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:doxammo-tacz-1620537:8690276")

Learn more about Curse Maven

What's new

1.3.0

Brings 1.x in line with the 1.21.1 build — everything below already existed there.

Rebuilt gun tooltips. Type, fire modes and description are separate lines, and every
stat has a bar, so you read how much before you read the number. Gun types and fire
modes are translated into 20 languages; unknown values are shown as-is, so a gun pack
adding new ones is never hidden.

The magazine is now its own panel beside the tooltip instead of a line inside it.
Guns that do not take magazines — pump shotguns, bolt actions — show the shells.
The empty-state text is translated too.

Attachments now show the amount they change, in place. TACZ's own +/- lines are
removed: they only told you the direction, which is not enough to choose between
three scopes, and the same thing was being said twice.

TACZ's own stat lines are removed from every gun, not just ones this mod has
touched. A gun straight out of the creative tab was still showing damage, headshot
damage and movement speed — none of which are used here, since the loaded round
decides the damage.

Carrying a gun no longer slows you down. Aim-down-sights slowdown is unchanged.

Damage that has an attacker — bullets, melee, mob attacks — no longer grants
invulnerability frames, so consecutive hits all land. Environmental damage
(falling, suffocation, fire) still does.

Fixed: in creative mode, reloading quietly filled the gun with TACZ's default ammo.
TACZ skips its ammo check entirely in creative, which walked straight past this
mod's magazine requirement.

Fixed: TACZ's own default-pack ammo no longer shows in the gun smith table, so only
this mod's ammo is craftable there.

This mod has no additional files