Double Time! (Tac-Sprint and More) [+TaCZ]

CoD-style tactical sprint, omni-movement and more. Works with or without TACZ guns.

Requires Curios

Requires Curios

Requires Curios


NEW!!! THIS MOD NOW INCLUDES NEW SYSTEMS LIKE OMNI-MOVEMENT, DOOR BASHING AND GUNG-HO. ALL USABLE BY EQUIPPING A CURIOS TRINKET.

Note: In order for trinkets to work, vanilla boot slot needs to be occupied. They're insoles, after all


How it triggers:

Sprint again while you are already sprinting and you break into a tactical sprint: faster, weapon carried high, and on a charge you have to spend wisely. Around it sits a set of Curios trinkets that change how you move and fight — firing on the move, sprinting in every direction, taking doors off their latch. Built for gun packs, and complete without one.


Features

  • A third again on top of an ordinary sprint by default. Applied as a speed attribute, so movement mods like ParCool! add to it instead of fighting it.
  • Universal custom 1st/3rd person animations.
  • 10 Curios trinkets, one slot, so you pick one and live with it.
  • TACZ is not a hard dependency. You can toggle TACZ integration on and off, or set the mod so it only applies for TACZ weapons.
  • Timings and speed are server-side so everyone plays by the same numbers. Everything you see is client-side.

Trinkets

All of them go in the insole slot, and none of them do anything unless your boot slot is occupied. One slot, so they are a choice rather than a collection.

Trinket Attribute
Orthopedic Insoles Grants unlimited tactical sprint stamina.
Kinetic Feedback Insoles Shoot, reload and melee while sprinting while using TACZ guns. Also removes vanilla's slowdown while charging a bow, eating, blocking or using a spyglass.
Omni-Angular Insoles Allows sprinting and tac-sprinting in all directions.
Specialized Ramming Insoles A tactical sprint bashes doors open. Any 1x2 door. Comes with bashing animation
Arch-Support Insoles Increases vanilla sprint speed by 15%, but disables tactical sprint.
Aqua Jogging Insoles Increases swim speed by 65%.
Friction Resistant Insoles Increases crouch movement speed by 50%.
Rebound Insoles Decreases fall damage taken by 40%.
Pressurized Air Insoles Grants half a block of jump height and half a block of step height.
Sound Absorbent Insoles Reduces mob detection range by 50% unless you are already spotted.

Config

Defaults shown. Common settings apply to everyone on a server; display settings are per player.

Use Configured to see the settings in game.

Tactical sprint — common

Setting Default What it does
enabled true Turn the whole feature off without removing the item or its slot.
run_seconds 3.0 Seconds of sprint from a full charge. Set to 0 for infinite sprint.
hold_seconds 3.0 Seconds after it empties before the bar starts coming back.
refill_seconds 2.5 Seconds to refill from empty.
speed_bonus 0.33 How much faster you run than vanilla sprint, as a fraction.

Display — client

Setting Default What it does
show_bar true Show the stamina bar.
bar_x / bar_y 0 / -25 Move the bar in pixels from its spot above the hotbar.
bar_width 80 How wide the bar is, in pixels.
change_fov true Widen the view while the sprint is running.
fov_amount 0.2 How much wider, as a fraction, for non TACZ items.
fov_amount_gun 0.2 The same while holding a TACZ weapon.
high_ready true Carry a held weapon high while the sprint is running.
high_ready_pitch 105 How far the muzzle is rotated up, in degrees.
high_ready_yaw / _roll 14 / 18 Swing the muzzle across, and cant the weapon about its barrel.
high_ready_x / _y / _z 0.8 / -0.85 / -0.8 Where the weapon sits: across, up and down, in and out.

Integration — client

Setting Default What it does
tacz_integration true Enable/disable this mod spesifically for TACZ.
vanilla_integration true Enable/disable this mod anything other than TACZ.
high_ready_whitelist empty Carry only these high, and nothing else. Takes an item id, an #item tag, or one particular gun id such as tacz:ak47.
high_ready_blacklist empty Never carry these high. Same kinds of entry. Higher in hierarchy than whitelist.
log_activation false Write a line to the log on every sprint press, saying why it did or did not start. For working out why a tactical sprint will not begin.

Requirements

Required

  • Minecraft 1.20.1, Forge 47 or newer.
  • Curios API — the insoles and their slot are built on it.

Optional

  • Configured — strongly recommended, to see the settings in game.
  • ParCool! — heavily recommended, this mod doesn't come with its own slide mechanic.
  • TACZ — for the weapon integration.

Multiplayer

Works on servers. The server keeps the clock so every client agrees when a sprint ends, and other players see the high-ready carry on you.


Feel free to use this in your modpacks or upload it to other websites.

The Double Time! (Tac-Sprint and More) [+TaCZ] Team

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