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Drmfrp(dont reload my resource packs)

Skips the resource reload when a server sends resource packs you already have.

Skips the resource reload when a server sends resource packs you already have.

Why

Minecraft stores a server's resource pack under the UUID that the server sends. Many servers make a new UUID on each join. So the game downloads the same pack again and reloads all resources, every time you join.

What it does

  • Compares packs by their content hash, not by the UUID. Same packs: no reload.
  • Keeps the server's packs loaded when you leave, so a rejoin costs nothing.
  • Loads the last server's packs at game start, inside the normal startup load.
  • A real change (a pack added, removed, reordered or changed) reloads as normal.

What it does not do

  • It does not stop downloads.
  • It does not change what the server sees. The game still sends "pack accepted".
  • It does not touch your own resource packs.

Side effect

The last server's packs stay applied in the menu and in single-player, until a server sends a different set.

Client-side only. Needs only Fabric Loader.

Drmfrp(dont reload my resource packs) Team

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