Stage 0: The Spider or the Egg...
- Collect 8 Spider Eyes and a Single chicken egg... its time for some weird crafting!
Stage 1: Egg - you should set that egg down before it hatches...
Stage 2: Spiderling(Current Domestic Spider) - Untameable, they're babies they don't listen to anyone! (unless you are holding their favorite snack!)
- Any time they eat they spit out a bit of string! and guess what their hunger is ENDLESS(for now anyway...)
- Grows up into a Adult after about 20 minutes.
- Unable to breed, They're only babies!!!
- Eats Dark Oak Leaves
Stage 3: Adult Domesticated Spider - At this stage they have gone through their growth spurt, they no longer have endless appetites. They will allow you to harvest some string on occasion but not nearly as often as when they were younger.
- At this stage they can start defending themselves if they get attacked! (yes this includes if you attack them... you monster)
- Hey look I can slap a saddle on dat arachnid! and ride it around!
- Can be healed and bred by feeding them dark oak leaves.
Ok so your spider is a grown up, and basically acts like an animal, but maybe you were looking for a more intelligent pet? maybe even a companion in combat?
Well past this point your spider won't naturally develop, but... you could give it a little help.
If you choose to evolve your spiders beyond this stage they will be unable to breed, and the changes will be irreversible (excluding the saddled adult).
Stage 3-B: Saddled Adult (Triggered by using a Saddle)
- If you decided to slap a saddle on that bad boy, congrats you have a nifty spider steed who will defend itself and is arguably much faster then a pathetic horse (and unarguably more awesome)
- Can be healed by feeding them dark oak Leaves.
- Saddle can be removed by right clicking them with shears (you will get your saddle back).
Stage 4-A: Bone Spider (Triggered by feeding an Adult Bones)
- After tasting bone, this spider's body went through a dramatic change. And to start with... they don't make string anymore. Instead of making string, the body of this spider produces a strong armor plating!
- Sadly this armor plating is EXTREMELY uncomfortable and seems to destroy any saddles... (yea you can't ride them... I might change this)
- Now for the positives... They are armored, loyal and willing to slaughter mobs! You found your perfect guard dog.... I mean arachnid!
- Onwards into battle! if you right click on your tamed companion it will follow you anywhere, right click to disable follow. If you like you can also lead them around with bone meal.
- Your new companion on the field can be healed by feeding them bone meal.
- They are... QUITE aggressive, after a kill they will gain a short regeneration effect
Stage 4-B: Zombie Spider (Triggered by feeding an Rotten Flesh)
- After tasting rotten flesh, your spider decided it liked it. And it wants more, congrats you now have a spider with an extreme appetite... for zombies.
- Similar to the bone Spider this variant has following capability.
- This variant can be healed by feeding them the rotten flesh of their enemies
- This Variant is particularly stronger against zombies and will deal extra damage to them.
Stage 4-C: Blaze Spider (Triggered by feeding an Adult Blaze Rods)
- This spider has broken the laws of nature and consumed the pure fire within a blaze rod, and now it is prepared to fight your foes with that fire.
- This breed is also capable of following.
- This breed will set its foes on fire when attacking.
- This variant can be fed blaze powder to heal them.
Please do let me know any errors/glitches/unplanned bugs you see!!! as well as any suggestions you have in the comments!
Omygah, is so cute,I actually love spidee so I'm happy to found a spider mod ,also sorry to ask but is there any plans for 1.18.2?
this mod is so cool on 1.16.5 a version for MC 1.18.2 would be great
..
Any plans to add jumping spiders? They could either naturally spawning in the wild with their cute little eyes and unique model or by feeding spiders rabit's foot to eat.
yooo i just found this mod and ITS AMAZING. LIKE, GUY, ITS A SPIDERLING. WHY YOU SHOULDNT HAVE A SPIDER IN YOUR HOUSE??? (maybe because they wanna kill you but thoose not!) this mod gave me such a nostalgic feeling about Mo'Creature's horses and how they "evolve" when you give them some potion-like thing
Does Blaze Spider have immunity against fire?
i like this mod alot, but can you make it so the spider climbs walls with space instead of looking up? half the time i just look at the sky and cant see where im going, also make it so the spider doesnt spawn as a new entity when it changes forms? i have mine and slash installed and when i get a strong spider, it turns into another one when i give it a saddle or transform it. The spiders AI especialy when attacking other entities needs improvement
In reply to azraelrebirth2:
1. The controls for climbing I will look into
2. Sadly due to the way MCreator functions I cannot have it NOT turn into a new entity
3. Regarding Ai, gonna take a bit more beyond "needs improvement" to give me even a hint as to what you aren't happy with.
4. I see no reason why Mine and Slash is relevant. So unless its got a horrible bug going on... what are you trying to say?
In reply to TillaSiren:
some creatures from mine and slash are especially strong, so when i get a strong spider and give it a saddle it turns into a regular one again, because of the new entity thing, same goes for the other variants
with AI improvements i mean they dont behave like a normal spider would, they sort of stand still for a second sometimes when attacking (tested on a pillager which was kiting away from the spider, so maybe they cant handle that)
In reply to azraelrebirth2:
Ah, well in this case. I will say they aren't scaled up for balance against other mods. I might look into what can be done in this instance.
And yea, I did try using the spider AI default but it resulted in them trying to eat the player which I think most would agree is ... not optimal. I will look into what possible improvements can be made with the tools I got(as stated before I use MCREATOR so I'm rather limited, but its better than not having the mod at all cause I don't know code!).
In reply to TillaSiren:
another thing: is it maybe possible to automatically go into 3rd person when you ride your spider?
Do you have any plans to update to 1.17 or 18?
In reply to argumentativeartisan:
Mcreator does offer 1.18 now I believe, and I have personally begun putting together my game for 1.18. So a 1.18 release will likely happen within a few weeks as I get things sorted out.
In reply to TillaSiren:
Cool, thanks for the reply!
could you make this mod compatible with spiders 2.0 (https://www.curseforge.com/minecraft/mc-mods/spiders-2-0)
In reply to nixity_null:
Could you provide me with some further details? a log perhaps?
In reply to TillaSiren:
like, just let them have the same sort of movement engine
I've tried your mod and found that there is a conflict with the spider 2.0 mod. Having spider 2.0 installed makes you unable to feed the grown adults :(.
In reply to fatimp2:
hmm. could I get a list of what all you are using? I just loaded up a game with both and found nothing to be wrong.
In reply to TillaSiren:
I have some AI enhancing mods, maybe it has something do with those:
AI-Improvements
Improved Mobs Mod
Enhanced AI
champions-forge (not rlly an ai enhancement, but it does work with mobs)