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Dochi`s Warfare

This is Dochi’s Warfare, a mod that provides extensive customization options for building FPS maps and creating servers.
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cnpc_tacz_fire-0.1.8.jar

File namecnpc_tacz_fire-0.1.8.jar
Uploader
great_dochigreat_dochi
Uploaded
Jun 26, 2026
Downloads
344
Size
490.9 KB
Mod Loaders
Forge
File ID
8322982
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dochis-warfare-1553237:8322982")

Learn more about Curse Maven

What's new

0.1.8 Changelog

Added

  • Added per-NPC FX settings for detected and shoot events.
  • Added target-player-only sound playback for detected/shoot events.
  • Added detected/shoot NPC say message settings.
  • Added sound search, preview, volume, pitch, and delay controls.
  • Added alert icon state syncing for suspicious/detected combat states.
  • Added improved idle movement support, including area patrol, return-only, and route patrol behavior.

Changed

  • Reworked the NPC config GUI with clearer categories and quick navigation.
  • Moved detected/shoot sound and message settings into a dedicated FX category.
  • Reorganized AI, fire mode, movement, and distance-related settings.
  • Removed separate Max Distance UI usage; Detect Distance is now the main distance control.
  • Improved melee stance behavior so melee/ranged modes share the same combat flow more consistently.
  • Navigation speed now uses the configured movement speed directly instead of silently reducing it.

Fixed

  • Fixed melee NPCs stopping or failing to approach after switching weapons.
  • Fixed melee tactical step conflicts during melee stance.
  • Fixed slow return/patrol movement caused by hidden navigation speed reduction.
  • Fixed event sounds not reliably playing to the targeted player.
  • Fixed several GUI layout overlap and clipping issues.

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