When someone does something, like subscribe or provide a gratuity, performs an action such as giving you their head or spawning a chance cube.
Do Stuff On External Action relies on a lua file to provide the user the ability to determine what needs to be done. The following lua functions are implemented:
- oas.currentPlayer.sendMessage(String) - Send the current player a message in chat.
- oas.currentPlayer.isDead() - Returns a boolean whether the current player is dead.
- oas.delayedExecution(Function, Delay) - Runs Function in Delay milliseconds.
- oas.setBlock(BlockIdentifier, [NBT]) - Sets block at current player's current position, BlockIdentifier being the registry name of the block (ex: "chancecubes:chance_cube"), NBT being optional, a JSON string epresenting the NBT data to give the TileEntity.
- oas.streamlabs.registerCallback(Function) - Registers a function Function to run whenever StreamLabs sends you something.
- oas.primeSkinCache(Username) - Allows you to prime the Minecraft skin cache for all players on the server you're playing on, so as to avoid a lag spike when spawning a head.
- oas.generateFireworksEntityNBT() - Helper function to generate a random firework's NBT data.
- oas.spawnEntity(EntityIdentifier, [NBT]) - Spawn an entity with the registry name EntityIdentifier, NBT being optional, a JSON string representing the associated NBT data.
- oas.consoleLog(String) - Log String to the Minecraft logs.
- oas.generateItemEntityNBT(ItemName, [count, [damage, [NBT]]]) - Helper function to generate the NBT data behind the EntityItem, count, damage, and NBT being optional, requiring the previous items if you need each item.
Note - While no changes to this API are anticipated, they are not ruled out.

