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DMZ Ragnarok

An all in one Utility mod for Dragon Mine Z Previously known as *Shurui's DMZ Utilities*, it also adds all of the exclusive content to the DMZ Ragnarok Server.
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DMZ Ragnarok 1.0.1

File namedmz_ragnarok-1.1.480.jar
Uploader
ShuruiShurui
Uploaded
Sep 15, 2026
Downloads
411
Size
23.3 MB
Mod Loaders
Forge
File ID
8890994
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dmz-ragnarok-1596290:8890994")

Learn more about Curse Maven

What's new

DMZ Ragnarok 1.1.480

Fixes lag when landing on new planets, stops large TP rewards from paying nothing, locks dragon balls to the player, and cleans up timed buff items.

New

  • Timed buff effects. TP boost gems, stat discount gems and the global TP boost now show as status effects with a timer. Milk does not remove them.
  • One gem at a time. While a TP gem is active you cannot use another TP gem, and while a stat discount is active you cannot use another stat discount, whatever the tier. The two are independent of each other and of the global TP boost.
  • Stat discounts last 2.5 minutes. TP boost gems still last 30 minutes.
  • New region flag: quest-start. Server owners can stop players starting or re-summoning quests inside a region, for example at spawn.

Dragon balls

  • Dragon balls can only be kept in your inventory or the dragon ball sack. Chests, backpacks, machines, hoppers, pipes and other storage refuse them, and a ball found in any other container is returned to the player who opens it.
  • Dragon balls cannot be captured by AE2 spatial storage.
  • Dragon balls cannot be placed on guild land, and a guild cannot claim land that has a dragon ball on it.
  • Dragon balls always spawn inside the world border.

Fixes

  • Landing on a new planet no longer lags the server while its surface is generated.
  • Large TP rewards pay out correctly. Very large quest rewards combined with TP boosts or hard difficulty could pay nothing or reset your TP.
  • Training minigame TP now scales with your progress, and the per-game limit counts every bonus.
  • Entering a rift right after a dungeon no longer bounces you back and forth until your game crashes, and flying into a rift fast no longer carries you back out.
  • Graves can be opened inside server claims. You can always open your own grave, and anyone can open a totem holding a dragon ball.
  • No more duplicate "left the game" messages when a connection drops while switching servers.
  • Players no longer turn invisible after someone switches servers.
  • Flight trails no longer stretch across the map to other players.

Requirements

  • Minecraft 1.20.1, Forge 47.4.20 or newer
  • DragonMine Z 2.1.3, GeckoLib and Curios (required)
  • Needed on both the client and the server

This mod has no additional files