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DMZ Genesis

Forge a legend in DragonMine Z. Blood to Asgardium, a skill tree for every race, the Fallen Star has landed, the Blooded Moon is rising, and under the Red Star the dead won't stay dead.

DMZ: Genesis

Forge a legend. Climb the metal. Wake your blood.

Genesis is a DragonMine Z expansion for Forge 1.20.1. You get a four-tier forge ladder, weapons you build piece by piece, ki that actually looks like ki, a skill tree for every race, the Domitor bloodline, and ruins in the Overworld that hint something bigger fell out of the sky.

Out now: Genesis Update 1, The Tiers & Gears Update.


⚒ The ladder

It's one metal in four states, and you smith your way up.

Tier Where it comes from
🩸 Blood Blood Ruby, pulled from marrow and first blood. Your first real weapon.
☄ Meteorite / Asteroid Fallen Katchin, dug out of the craters where it landed.
🔥 Crimson Blood and meteor forced together. Heavy, angry, and it glows.
⚡ Asgardium The peak. Storm-bound metal that hasn't been mined on this world.

🗡 Build it, don't find it

Every weapon is four parts: Head + Spine + Grip + Sigil. Swap the head and it hits differently. Swap the sigil and you change what the ki does. Swords, axes, scythes, spears, war axes, warhammers, tools and armour, across every tier.

Then there are the signatures: Elder Kai Z Greatsword, Genki Spirit Bomb Maul, Gravity Anchor Greatblade, Kienzan Destructo Disc, Kinto Extending Nyoibo, Zanzoken Afterimage Zanbato, Saiyan Royal Pride Halberd, Rift Fang.

Damage and defence scale off your DMZ power. A billion PL doesn't make Asgardium pointless. It makes it terrifying. Stowed weapons ride your back or hip on a Weapon slot with mounts and sheaths.

✨ Ki that looks like ki

Custom particles built for this: flame, spark, flash, ring, arc, mote. Every weapon has its own colour. Swings leave arcs and charges build rings. The vanilla sparkle spam is gone. If your PC disagrees, every effect has a client toggle.

With Epic Fight installed (optional) you get eleven weapon types with coloured trails. Without it, Genesis runs exactly the same.

🧬 A skill tree for every bloodline

Each race now has its own tree: its own moves, passives, ki colours and icons. The six gates are the same for everyone (First Blood, Form Rung, Ki Awakening, Alignment, Abyssal, World Eater), but what you unlock is yours.

Race Bloodline
Saiyan Royal Saiyan Blood. Zenkai when you're nearly beaten, and battle high stacks every hit you land.
Half-Saiyan Hybrid Potential. Hits harder the more hurt you are. Calm ki, cheap casts.
Human Earthling Discipline. Cheaper ki, shorter cooldowns, Destructo Discs and Solar Flares.
Namekian Children of Katas. You keep regenerating. Stretch-arm grabs and homing ki.
Frost Demon Cold Emperor's Line. Pinpoint death lances and ruthless finishing blows.
Majin Djinn Chaos. Candy beam the weak, absorb the rest, and nothing keeps you down.
Bio-Android Perfect Genome. Adapts to whatever keeps hitting it. Absorbs and drains.
Jiren Pride Trooper Stillness. Stand your ground and become a wall. Even stronger alone.
Herculean Blood of Olympus. Thorns, earthquakes, and almost nothing knocks you back.
Devil Infernal Lineage. Stronger at night and in the Nether. Drain-nova lifesteal.
Domitor Tiger King's Blood. Pounce, roar, and finish off whatever's bleeding.
Animorph Feral Kin. Bear thorns, pig foraging, rabbit dodges, wolf pack hunting.
Dreadmaw The World Eater tree. Hunt or Hunger, then the Maw itself.

Running Dragon Block Noea? Its Demon (Demon Realm Sovereignty, evil eye and soul render), Sphinxian (God of Destruction's Line, hakai claws) and Alien (Starborn Adaptation) races get trees too. Noea is never required.

🐅 Domitor

Beast forms Tiger → White Tiger → Black Tiger, then the god forms. You get a flame mane, a flame aura that hugs your body instead of a flat billboard, a first-person beast camera, and a fake moon to trigger the change.

🌍 The world

Out in the Overworld there are meteor sites, carcasses and altars, plus Namek arenas, craters, hives, shrines and vaults. With Lootr (optional) every player gets their own chest.


🌠 Fallen Star (out now)

Stars come down at night. You see the streak, you hear the boom, and a real crater is left in the ground: a blasted bowl, a shocked rim, breccia and melt, and a searing core that cools over time. Old craters are already scattered across the Overworld and Namek, and the biggest ones (Genesis Scars) hold a Meteorite Heart. Some falls wake the Ember of Genesis.

  • Mine meteoric katchin out of the crater. Meteorite gear now starts with metal from the sky.
  • Fall-touched armour: drop a tektite on a Blood or animal armour piece at the smithing table to get a little extra defence and heat resistance.
  • Live falls never land in claims, near spawn or near your bed, and they can all be switched off in the config.

🌕 Blooded Moon (out now)

Once a star has fallen in your world, some nights the moon comes up red. The sky and fog turn crimson, you can't sleep it off, and everything that hunts in the dark comes back Moonblooded: tougher, harder-hitting, faster, and more of them. Sometimes a Marrow Stalker walks with them.

  • Marrow: Dreadmaw carcasses now hold Dreadmaw bones. Crack them on a searing meteorite (or, slowly, on magma or a campfire) for Marrow Essence. Crimson Katchin now needs marrow.
  • Blood Ruby, deeper: leave a Blood Ruby under the open red sky and it becomes a Ki-Infused Blood Ruby (two Crimson per craft). Defeating Atok near you charges your rubies too.
  • Blood gear wakes up: Blood Ruby weapons drain life on hit, more under the red moon. Blood armour hits harder while it's up.
  • Marrow Broth: bowl + marrow + sanguine ichor for regeneration, strength and fire resistance.
  • Fully configurable ([bloodedmoon]): chance, cooldown, mob buffs, extra spawns, no-sleep, passives.

🔴 Red Star (out now)

Survive a Blooded Moon and, some nights later, a red star burns over the world. Beds won't save you. The dead rise around the Dreadmaw's bones as Dreadmaw Revenants, and when you put them down they get back up, unless you cut them with Crimson steel.

  • Echoes: Revenants rise near Dreadmaw carcasses, re-form after they die, and drop Echo Fragments. Crimson weapons and the Rift Fang's Rift Rake sever them for good.
  • The Dreadmaw Echo: craft a Dreadmaw Sigil and wake it on the carcass bones under the Red Star. It has two lives, and its heart is the prize.
  • The Dreadmaw Heart: split it into Heart Splinters and Heart-bind your Crimson gear at the smithing table: lifesteal, a ward against the undead, a full set that shrugs off Wither, and a faster, harder Rift Rake. Or keep the Heart. It'll matter in the Realms.
  • Fully configurable ([redstar]): chance, cooldown, revenants, re-forming, boss stats, Heart-bound passives.

Update 1 is complete: 🌠 Fallen Star → 🌕 Blooded Moon → 🔴 Red Star.

⚡ Coming next: Update 2, Realms

Asgard. The first real Genesis dimension, and where Asgardium is from.


Requirements

  • Minecraft 1.20.1 · Forge 47+
  • DragonMine Z 2.1.3 (2.1.x only, not 2.2)
  • GeckoLib 4.8.3+

Optional soft bridges: Curios, Epic Fight, Tinkers' Construct, Lootr, Dragon Block Noea, DMZ Plus, DMZ Generations, DMZ Living World. None of them are required.

Made by 50ulBlade.

DMZ Genesis Team

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