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DLSS STYLE

This is just my take on making Ground up DLSS to minecraft this is NOT DLSS port but works like it.
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DLSS STYLE 1.2

File namedlss-style-mc1.21.1-1.2.7.jar
Uploader
scallydragonscallydragon
Uploaded
Aug 15, 2026
Downloads
17
Size
90.1 KB
Mod Loaders
NeoForge
File ID
8651426
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:dlss-style-1649408:8651426"

Learn more about Curse Maven

What's new

<h2>Added</h2>
<ul>
<li>Shadow Culling slider in Video Settings &rarr; DLSS Style: choose how far out shadows render (in blocks). Applies instantly &mdash; big fps gain while moving, especially with a shader pack.</li>
<li>Option to disable the fullscreen G-Sync frame cap (<code>vrrCeiling</code> in the config) for uncapped framerates.</li>
</ul>
<h2>Fixed</h2>
<ul>
<li>The mod no longer writes progress lines to the log every 30 seconds. Logs are quiet by default now (turn <code>verboseLogging</code> on if you want the diagnostics back).</li>
<li>Removed hidden per-frame costs (file checks, GPU queries, redundant copies) &mdash; slightly higher fps across the board.</li>
<li>Faster anti-aliasing at DLAA: the resolve now skips per-pixel math that never changes at native resolution.</li>
</ul>

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