
Requires: Forge
Works in: SSP, LAN, SMP
Have you ever wanted to enlarge your alchemy lab? Enjoy a moment of peace with friends? Or have wider array of magic effects at your disposal? Then this mod is for you! With Divine smoker mod you can craft water pipes and use them to smoke different ingredients to gain special powers. You can even smoke with magic potion instead of water to achieve more effects. But be careful not to smoke too much or combine drinking potions with smoking, or you will risk nausea and poisoning!
MageOfLink spotlight - http://www.youtube.com/watch?feature=player_embedded&v=SaGJdrr-WvY
Info
To smoke a pipe, you have to load it with water, tobacco ingredient and coal first. Then, you need to right click the water pipe with flint and steel.
There are three slots in water pipe. The top is for coal. You can use both coal and charcoal. Middle one is for tobacco ingredient. See tobacco tab for all different tobaccos and their effects. The bottom one is for water. You can use either water bottle or magic potion. If you use potion, you gain the potion effect in addition to the tobacco effect. The potion effect will have better efficiency by one level, but the duration of the effect will be reduced by 1/3 (If you smoke using potion for speed I, duration 3:00, you will get speed II for 2:00).
If you smoke while another effect is still active (you recently smoked or drinked magic potion), you will get hunger. If you continue smoking, the hunger will become worse. Then nausea will start. If you keep smoking, you will eventually go almost blind and get poisoned.
Pipe requires solid block underneath. Each time you use the pipe, it turns to face you.
Screenshots
Water pipes

Water pipe GUI

Water pipe loaded with water, tobacco and coal

Water pipe with tobacco

Water pipe with tobacco and charcoal

Smoking water pipe

Water pipe effect

Water pipe poisoning

Water pipe worse stage of poisoning (but still not the worst)

Water pipe curing by smoking bone meal

Crafting
How to craft differect water pipes

Tobaccos
Red apple - Add moveSpeed I for 120 seconds. If player already has moveSpeed, it prologs this
effect by 60 seconds at the same level up to 10 minutes.
Golden apple - Add moveSpeed I and jump II for 120 seconds. If player already has jump
or moveSpeed prologs this effect by 60 seconds at the same level up to 10 minutes.
Melon - Heal I
Glistering melon - Heal II
Carrot - Add damageBoost I for 180 seconds. If player already has damageBoost, it prologs this
effect by 90 seconds at the same level up to 10 minutes.
Golden carrot - Add damageBoost II for 180 seconds. If player already has damageBoost,
it prologs this effect by 90 seconds at the same level up to 10 minutes.
Cocoa beans - Add resistance I for 180 seconds. If player already has resistance, it prologs this
effect by 90 seconds at the same level up to 10 minutes.
Nether wart - Add resistance II for 180 seconds. If player already has resistance,
it prologs this effect by 90 seconds at the same level up to 10 minutes.
Blaze powder - Add fireResistance I for 120 seconds. If player already has fireResistance,
it prologs this effect by 60 seconds at the same level up to 10 minutes.
Magma cream - Add fireResistance I for 240 seconds. If player already has fireResistance,
it prologs this effect by 120 seconds at the same level up to 10 minutes.
Spider eye - Add waterBreathing I for 120 seconds. If player already has waterBreathing,
it prologs this effect by 60 seconds at the same level up to 10 minutes.
Fermented spider eye - Add waterBreathing I for 240 seconds. If player already has waterBreathing,
it prologs this effect by 120 seconds at the same level up to 10 minutes.
Glow stone dust - Add nightVision I for 240 seconds. If player already has nightVision,
it prologs this effect by 120 seconds at the same level up to 10 minutes.
Ghast tear - Add invisibility I for 180 seconds. If player already has waterBreathing,
it prologs this effect by 90 seconds at the same level up to 10 minutes.
Bone meal - Cures all potion effects currently active on player. Usefull as antidote.
Redstone - Prolongs effect of all active potions.
Smoke poisoning stages
This tab is mainly for reference. If you want to enjoy the mod, do not read it and go discover it by yourself. If you want to know it before you try it, or you simply want to know the exact formula, continue reading.
1st level - Hunger I for 30 secs
if you have Hunger already, then
2nd level - Prolong Hunger I by 30 secs
Nausea I for 30 secs
if you have Nausea I already, then
3rd level - Prolong Hunger I by 30 secs and turn it into Hunger II
Prolong Nausea I by 30 secs and turn it into Nausea II
if you have Nausea II already, then
4th level - Prolong Nausea II by 45 secs
Blindness I for 40 secs
if you have Blindness I already, then
5th level - Turn Hunger II into Hunger III
Prolong Nausea II by 60 secs
Prolong Blindness I by 60 secs
Add Poison I for 15 secs