
Photo taken from the Pioneer Survival server

The mod will render chunks at different detail levels depending on how far they are from you.

Finding end cities will be much easier now. Photo taken by: Bunshaman

Photo taken from the Pioneer Survival server

Vanilla render distance 4. Mod render distance 512.

A Distant Horizon

dh 512 rd.jpg

Legacy Logo

Oceans feel a lot smaller now don't they? Combined with Iris 1.7 shaders. Photo courtesy of Sarge

By default the mod renders at 64, but can go up to 4096! (although anything above 512 may become difficult due to high RAM or GPU usage)

Fake chunks closer will become larger and less detailed the further they are from the player, increasing performance.

Vanilla render distance 4. Mod render distance 512.

Combined with Iris 1.7 shaders. Photo courtesy of Sarge

Showing MC 1.16

Fog can be customized to change with vertical height along with horizontal distance.

The mod will render chunks at different detail levels depending on how far they are from you.

Distant Horizons works with mod terrain generators! (Terralith 2.0 shown in this image)

Cave/Nether support

Logo v2

Original Title: Long Night Screenshot by: vexrypt

Original Title: Somewhere in a spruce forest that I Destroyed Screenshot by: wadr