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Distant Horizons - Au Naturel Edit

A level of detail mod recently forked and allowing specific fixes and customisations

File Details

DistantHorizons-forge-2.4.4-b-dev-1.20.1.jar

  • R
  • Jan 19, 2026
  • 23.35 MB
  • 3.0K
  • 1.20.1
  • Forge

File Name

DistantHorizons-forge-2.4.4-b-dev-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:distant-horizons-au-naturel-edit-1405749:7488099")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changelog (from c9b4572)

Database

  • SQLite cache increased to 64MB (was 8MB)
  • Temp tables stored in RAM
  • Memory-mapped I/O enabled (256MB)
  • Added 5-second busy timeout (prevents lock failures)
  • Atomic UPSERT replaces check-then-insert/update
  • SQLite JDBC updated to 3.49.1.0

Rendering

  • Solid walls rendered at LOD boundaries (attempt to fix some visual holes/transparencies)
  • View frustum prioritization (aims to load LODs in front of player first)

World Generation

  • Removed dead generation steps (SURFACE, CARVERS, FEATURES)
  • Simplified to PRE_EXISTING_ONLY and INTERNAL_SERVER modes only

Memory

  • Skip DH heightmap recreation (uses MC heightmaps instead)
  • FastUtil compile target updated to 8.5.9