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Display Entity Editor

edit display entities with a GUI instead of commands.
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dee-1.1-1.21.5.jar

File namedee-1.1-1.21.5.jar
Uploader
PalorBearPalorBear
Uploaded
Oct 31, 2026
Downloads
12
Size
162.4 KB
Mod Loaders
Fabric
File ID
9381004
Type
R
Release
Supported game versions
  • 1.21.5

Curse Maven Snippet

Fabric

modImplementation "curse.maven:display-entity-editor-1751553:9381004"

Learn more about Curse Maven

What's new

  • Improved Editor mode precision:
    • Snap: While dragging a gizmo handle, hold the Multi-select key (Left Ctrl by default) to snap. Move snaps to 0.5 blocks, Rotate to 15° steps, and Scale to ×0.25 steps. Also hold Shift for fine snapping (0.1 blocks, 5°, ×0.05). The current snap step is shown next to the readout.
    • Numeric input: Aim at a gizmo handle and press Enter, or start typing numbers while dragging, to enter exact values with the keyboard. Values are entered as [x, y, z]: use ←/→ (or Tab) to switch between fields and Backspace to erase. Press Enter to confirm, or right-click to cancel.
      • Move: offset in blocks along the world axes.
      • Rotate: angle in degrees around each axis.
      • Scale: a separate multiplier for each axis (multi-selections and groups use the X value for all axes).
  • Improved Undo / Redo:
    • Added a history panel at the bottom of the screen. It shows the next redo steps, your current position, and the most recent undo steps. It appears for a few seconds after every undo, redo or new action, and stays visible while the help text (H) is open.
    • Holding Ctrl+Z or Ctrl+Y now repeats, so you can step back or forward through many actions quickly.
    • If a single undo/redo step fails, it is skipped and logged instead of breaking the rest of the history.
  • Updated the in-game help text and added English and Korean translations for the new controls.

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