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Disable Villagers (Fabric)

Removes villagers and/or villages from the game

This mod has the following configuration options:

 

 

killVillagers: kills all loaded villagers. usually this means that no villagers are ever visible

 

disableWanderingTrader: prevents wandering merchants from spawning

 

blockTrading: prevents opening the trade window (new in v1.2)

 

spareExperiencedVillagers: only takes effect, if the above setting is true. Villagers that have been traded with have experience, so if you want to keep some villagers but prevent more from spawning, set this to true

 

breeding: whether villagers can be multiplied by breeding

 

disableVillages: prevents village structures from spawning in the world

 

disableZombies: prevents zombie villagers from randomly spawning

 

curableZombies: if this is set to false, golden apples can not be used on zombie villagers even after splashing them with weakness

 

curedZombieLoot: if this option is set to null, curing zombie villagers works like normal.

By supplying lootTable data (for example generated on https://misode.github.io/loot-table/ ), zombie villagers die when they are completely healed and drop the configured loot.

 

This mod requires Fabric API

The Disable Villagers (Fabric) Team

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