Disable Structures Reborn

Stop chosen structures from generating, by id or by whole mod. Based on Disable Structures by Bennyboy1695.

Tired of pillager outposts next to every village, or a structure mod that adds one thing you don't want in your pack? Disable Structures lets you turn individual structures off, vanilla or modded, without datapacks.

Port of Disable Structures by Bennyboy1695, for NeoForge and Fabric on 1.21.1, 1.21.11, 26.2 and 26.3. Please report bugs here.

How to use it

Start the game once and open config/disablestructures.json. Add the structures you don't want:

{
  "debug": false,
  "disabledStructures": [
    "minecraft:pillager_outpost",
    "minecraft:ruined_portal",
    "somemod:*"
  ]
}
  • Use the structure ids you'd use with /locate structure.
  • modid:* turns off every structure from that mod.
  • The list is read again whenever a world loads, so you don't have to restart the game after editing it.
  • Disabled structures stop generating in new chunks, and /locate and explorer maps won't point you at them. Already generated ones stay where they are.
  • Turn on debug to log every skipped structure.

FAQ

Client or server? Server only (or singleplayer). Players joining a server don't need it.

Does it need anything else? Fabric API on Fabric. Nothing on NeoForge.

Can I use it in my modpack? Yes, go ahead.

MIT. Developed with AI assistance. Source: https://github.com/traelmyx/disable-structures-reborn

Disable Structures Reborn Team

profile avatar
  • 19
    Projects
  • 806
    Downloads

More from traelmyxView all

  • Long-Standing Bug Fixes project image

    Long-Standing Bug Fixes

    Fixes confirmed bugs that have stayed open for years: campfires and comparators, golem poppies, burning skeleton arrows, wind charges and items.

    • 127
    • October 17, 2026
  • Collision Lag Fix project image

    Collision Lag Fix

    Stops fast TNT and other fast-moving entities from lagging the server with collision checks (MC-260743). Movement stays identical to vanilla.

    • 48
    • October 17, 2026
  • Sleep Rework Reborn project image

    Sleep Rework Reborn

    Sleep only once you are tired, and phantoms come for players who stay up too long. Based on Sleep Rework by Lemonszz.

    • 46
    • October 17, 2026
  • Edit Mob Drops Reborn project image

    Edit Mob Drops Reborn

    Add drops to any mob, monsters, bosses or groups of mobs, or clear their drops, from a config file. Based on Edit Mob Drops by Powerthegreat.

    • 27
    • October 17, 2026
  • Long-Standing Bug Fixes project image

    Long-Standing Bug Fixes

    Fixes confirmed bugs that have stayed open for years: campfires and comparators, golem poppies, burning skeleton arrows, wind charges and items.

    • 127
    • October 17, 2026
  • Collision Lag Fix project image

    Collision Lag Fix

    Stops fast TNT and other fast-moving entities from lagging the server with collision checks (MC-260743). Movement stays identical to vanilla.

    • 48
    • October 17, 2026
  • Sleep Rework Reborn project image

    Sleep Rework Reborn

    Sleep only once you are tired, and phantoms come for players who stay up too long. Based on Sleep Rework by Lemonszz.

    • 46
    • October 17, 2026
  • Edit Mob Drops Reborn project image

    Edit Mob Drops Reborn

    Add drops to any mob, monsters, bosses or groups of mobs, or clear their drops, from a config file. Based on Edit Mob Drops by Powerthegreat.

    • 27
    • October 17, 2026