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Digimobs

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Digimobs(2.2.5) - Attack of the Sprites

File namedigimobs-1.16.5-2.2.5.jar
Uploader
CyanGenesisCyanGenesis
Uploaded
Jul 8, 2023
Downloads
1.3K
Size
97.6 MB
Mod Loaders
Forge
File ID
4631038
Type
R
Release
Supported game versions
  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:digimobs-60565:4631038")

Learn more about Curse Maven

What's new

==General==

-For those of you who enjoyed the addition of Dot Mode, good news! For those of you who do not...come back next update. We've got a big one cooking.

==Entities==

-Added approximately 180 new digimon..in sprites. There were going to be almost 500, but we've got some interesting ideas and decided to cut it short to speed up our next update.

So we will add even more new digimon in sprite form every update. I'll only break down new additions once they have models, but you'll be able to see everything in the d-terminal that has been added.

Not ALL sprite digimon are currently able to be found naturally(see X-Digimon), but are there for creative mode purposes, and to speed up the process of making them accessible in the future.

MAJOR thanks for other people in the Digimon communities such as AderekArt, Sharkmon, and Hamurand22 for the sprites that they have made.

 

-Increased the spawn cap for all digimon, AND the frequency of spawns. Don't come at me if there is too much spawning now.

 

NPCs

-Lowered the NPC restocking timer to one game day. This timer will also now continue ticking even when the chunk is not loaded, so you should experience more frequent restocking intervals.

-Increased the chance of vendors to spawn, decreased traveler rates.

-Increased the chance of the Gankoomon NPC and related quest npcs to spawn.

==Blocks==

==Items==

-Added DokiEggs(Sprites only)

==Bugs==

-Fixed an issue where seeds would not appear in creative tabs/other mods(JEI etc.)

-Fixed an issue where the config to enable sprite only spawns was always on.

-Misc bug fixes.

This mod has no additional files