Deus Ex Machina: Reborn

configurable difficulty aid. Gain stacking resistance and strength against specific bosses every time you fall in battle.

File Details

Deus Ex Machina V1.2.0

  • R
  • Feb 18, 2026
  • 120.17 KB
  • 265.8K
  • 1.21.1
  • NeoForge

File Name

deus_ex_machina-1.21.1-1.2.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:deus-ex-machina-reborn-1457118:7644976"
Curse Maven does not yet support mods that have disabled 3rd party sharing

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[1.2.0] - 2026-02-18

Added

  • Admin Commands/deus_ex_machina set|add|remove|reset commands for managing buff values per entity type per player (requires OP level 2)
  • /deus_ex_machina reset all <entityType> to reset all buffs for a specific entity type
  • /deus_ex_machina reset all all to reset all buffs for all entities
  • Tab-completion for buff types and entity types in all commands

Fixed

  • Regex mob keys now store per-entity — Regex targets (e.g. /minecraft:.*/) now correctly store buff data under each entity's own ID instead of grouping everything under the regex pattern string. Regex patterns act as eligibility matchers only; each matching entity type gets its own independent buff progression.

Changed

  • Changed Ambrosia Recipe to use a Strong Healing Potion instead of a Strong Regen Potion
  • Refactored Brewing Registry to support multiple recipes with JEI integration