deluxelib-1.0.1-1.20.1.jar
Curse Maven Snippet
What's new
Rework:
- A mob's hits now drain poise based on their damage instead of the item in its hand, so mobs can break each other's guard.
- Weapons can be given a poise value from code (
WeaponPoise.register) or from a datapack (data/<namespace>/deluxelib/weapon_poise/*.json, items or tags, reloads with/reload). - Thrown weapons drain the poise of their own item.
- New server config
deluxelib-server.tomlwithmob_poise_per_damage. - New command
/deluxelib debug poise get <targets>.
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