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Death Outcomes

Change the nature of Minecraft death....
Yigit_Guven | Death Outcomes
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Death Outcomes

CurseForge Modrinth Discord GitHub Wiki

Trophies, tracking compasses, and meaningful consequences for player deaths in Minecraft.


Overview

Death Outcomes is a lightweight, server-friendly Minecraft mod that introduces meaningful rewards, trophies, and tracking mechanics when players die:

  • Player Head Drops - Slain players drop authentic player heads preserving their exact skins, usernames, and 3D hat layers.
  • Smart PvP Validation - Detects both direct melee combat and indirect projectile/potion kills while filtering out accidental environmental deaths and self-damage.
  • Player's Compass - Craft an enchanted compass bound to any player head that tracks the target player live across the world, even retaining their coordinates when offline.
  • 100% Server-Side - Only required on the server. Players can join using standard vanilla Minecraft clients without installing any client-side mod or resource pack.

Features

1. Player Head Trophies

Player Head
Player Head
  • Authentic Profile Resolution: Heads store the player's profile data via Minecraft's Data Component system, ensuring the head renders identically to the fallen player's actual skin.
  • Combat Validation:
    • Direct Kills: Swords, axes, fists, and direct melee weapon strikes.
    • Indirect Kills: Bows, crossbows, tridents, lingering potions, splash potions, thrown projectiles, fireworks, or indirect magical damage originating from another player.
  • Suicide and Environment Protection: Self-inflicted deaths (such as falling, drowning, or harming yourself with an arrow or firework) will not drop heads when PvP restriction is active.
  • One-Time Head Drop Option: Can be configured so each player's head can only drop once ever in the world's lifetime, turning heads into ultra-rare bounty trophies.

2. Player's Compass (Tracking Compass)

Player's Compass
Player's Compass
<small>Epic Rarity - Enchanted Glint - Real-time Target Tracking</small>

Combine a standard Compass with any Player Head in any 2x2 or 3x3 crafting grid to craft a Player's Compass:

Crafting Recipe: Compass + Player Head = Player's Compass

Crafting Recipe: Compass + Player Head = Player's Compass

  • Live Position Tracking: Points continuously toward the target player's current location in real-time.
  • Offline Location Persistence: If the tracked player disconnects from the server, the compass seamlessly retains their last-known position and dimension.
  • Cross-Dimension Handling: If the tracked player is in a different dimension, the needle spins randomly until they return or you enter the same dimension.
  • Head Recovery / Dismantling (Optional): When enabled in server settings, placing a Player's Compass alone into any crafting grid dismantles it and returns the original player head:
Dismantle Recipe: Player's Compass = Player Head

Dismantle Recipe: Player's Compass = Player Head


Configuration

Settings are saved per world at:

<world_directory>/serverconfig/death_outcomes-server.toml
[player_head_drops]
    # Whether players should drop their head upon death.
    # Default: true
    dropPlayerHeadOnDeath = true

    # Whether player heads should only drop if the death was caused directly or indirectly by another player.
    # If false (and dropPlayerHeadOnDeath is true), heads will drop on any death.
    # Default: true
    dropPlayerHeadOnlyWhenKilledByPlayer = true

    # Whether a player's head should only ever drop once. Once dropped, subsequent deaths will not drop their head.
    # Default: false
    dropPlayerHeadOnlyOnceEver = false

[tracking_compass]
    # Whether crafting a tracking compass by combining a compass and player head is enabled.
    # Default: true
    enablePlayerTrackingCompassRecipe = true

    # Whether placing a Player's Compass in a crafting grid dismantles/recovers the player's head back.
    # Default: false
    enablePlayerCompassDismantleRecipe = false

Links and Community


License

This project is licensed under the GNU Lesser General Public License v3.0 (LGPL-3.0-only).

Death Outcomes Team

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