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Deadly World

Makes the world more dangerous to explore and mine in

File Details

DeadlyWorld-1.7.10-1.0.2.jar

  • R
  • Sep 14, 2014
  • 93.63 KB
  • 843.8K
  • 1.7.10

File Name

DeadlyWorld-1.7.10-1.0.2.jar

Supported Versions

  • 1.7.10

1.1.0
- (WIP) Added in dimensional configs.
1.0.2
- The break speed of silverfish blocks is now modified to match that of the blocks they are imitating.
  - Can be turned off or set to instant-break.
1.0.1
- Added a couple block name override options to better hide silverfish blocks and trapped chests from players using block tooltips. (Trapped chests not renamed by default.)
1.0
- Official release!
- Added brutal spawners, swarm spawners, fire traps, spawner traps, water veins, and sand veins.
- Silverfish nests now have a change to be "aggressive" (spawns strong, poisoned silverfish).
- Spawner veins are now disabled by default, spawner traps have officially replaced them.
- Chests generated by this mod now use unique loot lists (use Custom Chest Loot to modify them).
- Vein features' and most spawners' stats are now highly configurable (vein size, spawn speed, etc.).
- All spawners have had their default max spawn delays lowered.
- Bosses now have health regeneration (configurable) and can no longer spawn with invisibility.
- Towers are now much more damaging (and configurable). Their detection range has also been shortened slightly.
- Traps now try to hide a little bit better.
  - Usually have a stone pressure plate or carpet on top.
  - No longer generate on edges (their sides won't be exposed).
- TNT spawners are now better about blowing themselves up, and slightly less destructive.
- Potion traps are now more potent (and configurable).
- Dungeons may now generate with brutal or swarm spawners.
- Tweaked almost all defaults.
- Probably some other stuff. Watch your back!
0.3
- Bosses now use the new attribute system!
  - Bosses now more customizable.
- Bosses may now spawn with the new "health boost" or "absorption" potion effect.
0.2
- Improved performance!
- Dungeons are now deadlier.
- Added potion traps, chests, and bosses.
- Towers now shoot arrows slightly faster at three different angles (up/middle/down).
- Lowered most features' default frequencies.
  - Changed quite a few property names.
  - I'd suggest deleting your old config.
0.1.1
- Added silverfish nests.
0.1
- Initial beta release!
- Generates stuff that hates you!