Deadly Dangers X

Adds multiple hostile mobs, all with different drops, spawns, behaviour and difficulty.

File Details

deadly_dangers_sx-1.4.0.jar

  • R
  • Feb 23, 2025
  • 1.97 MB
  • 141
  • 1.20.1
  • Forge

File Name

deadly_dangers_sx-1.4.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:deadly-dangers-x-1115867:6227873")
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Mega Update - The Inferno Update!

Major Changes:

·         Added 4 new mobs, 1 brand new one being the Bakkonyx, and 3 nether spawning versions of older mobs.

·         Most mobs now have a glowing texture.

·         Louder got a massive overhaul, different model, texture and stats (problem occurred, needed to remake him and I’m happy with the results).

·         Mobs are a bit quieter, as they didn’t match the rest of the game’s volume.

·         Almost every mob got balance changes, mainly stats got slightly changed.

·         Plant-like (Seedle) mobs and parasite-like (Pester & Hauler) mobs are now weak now to fire (damage).

·         A few mobs got a change in spawn chance.

Minor/detailed Changes:

·         Glarer & The Ghoul now have shorter range.

·         Glarer now has 3 “phases” of power instead of only getting stronger at half health.

·         Seedle’s poison is now stronger.

·         Rusher is noticeably slower and can no longer spawn in the crimson forest.

·         Rusher’s “stunned” effect lasts slightly longer now.

·         Louder can no longer scale 1-block tall mountains anymore.

·         Louder gets a stat buff when he reaches half health.

·         It is now harder to get “Louder Claw’s” from Louder.

·         Wraith has gotten a range nerf.

·         Kudo now only drops 1 xp upon death.

·         Most mobs won’t attack each other anymore, takes too much time as more and more mobs get added (plus most mobs won’t even find each other anyways).

·         Louder has gotten a slight knockback resistance nerf.

·         Adult Chompling has gotten a bit slower.

·         Child Chompling is now a lot weaker.

·         Kudo’s health got slightly nerfed.

·         Rusher’s health got slightly nerfed.

Might have missed some minor thing, like a mob’s knockback resistance or something but eh.