Deadly Dangers X

Adds multiple hostile mobs, all with different drops, spawns, behaviour and difficulty.

 

 -- This mod adds 30+ new hostile mobs and 4 bosses to make the game more difficult --

Requires Geckolib to work

Check Images for recipes

Unfortunately it'll be a while until next updates, presumably months

 


 

If you want mobs to climb blocks!

1. Download this mod: Mob Spider Climb by FerrinEmber

https://www.curseforge.com/minecraft/mc-mods/mob-spider-climb

2. After starting the “modpack” and seeing the start menu (singleplayer etc.), close it and open the config file in the modpack’s folder on curseforge (the 3 dots beside the start button for your modpack on curseforge à open folder à config) and find the Mob Spider Climb config.

3. Inside it, find the text: climbingMobsAllowlist =

4. Then paste this: "deadly_dangers_sx:pester_2", "deadly_dangers_sx:infernalpester", "deadly_dangers_sx:chompling_child", "deadly_dangers_sx:chompling_adult" in the square brackets

5. When done, it should look exactly like this:

climbingMobsAllowlist = ["deadly_dangers_sx:pester_2", "deadly_dangers_sx:infernalpester", "deadly_dangers_sx:chompling_child", "deadly_dangers_sx:chompling_adult"]

Thanks to FerrinEmber for making this mod!

 


 

Deadly Dangers X is a simple and (kind of) vanilla mod that adds many new hostile mobs to make the game more difficult.

New items, food and 7 new weapons are added.

Most mobs spawn in the overworld, but some in the nether and end.

The mod is aiming for a horror theme. But It has nothing to do with Dweller Slop mods, I made everything by myself.

It was made through MCreator and is very simple, it doesn't interfere or change any vanilla mechanics and simply adds new mobs.

 


 

 

The mobs are in 4 different tiers, the higher the tier, the harder the mob is to fight.

Lesser tier: Weak mobs, usually not that difficult when alone.

Challenging: Moderate level, needs attention just not all of it.

Elite: Very dangerous enemies, some could be called mini-bosses.

Boss: The bosses of the mod, by far the most difficult mobs.

There are also different types of mobs.

Normal: Nothing special.

Parasite: Parasite mobs are very weak to fire and often "work together".

Preview of a couple mobs:

Louder


Tier: Challenging enemy  / Type: Normal

The Louder is fast, aggressive and scary. Quite difficult in a 1 vs 1 encounter.

Rarely spawns in grassy or wooden areas and hunts animals.

Natural enemy of the Starer.

 

 

         

Starer


Tier: Lesser enemy  / Type: Normal

Starer is grumpy mob that runs at you with anger in its many eyes.

Its often found throughout the night, searching for something to hit.

 

 

     

Kudo


Tier: Lesser enemy  / Type: Normal

Kudo is a curious but shy mob that roams through forests and grassy areas.

If Kudo's hit 3 times, they'll spawn clones of themselves that help them fight.

 

 

 

 

Chompling


Tier: Lesser & Challenging enemy  / Type: Normal

Chomplings are hungry mobs that eat any meat they can find including zombies!

The adult Chomplings are stronger but slower and often harder to find. Both of them

have the ability to leap at the player and disable their shield with each attack.

 

 

 

Tearer


Tier: Challenging enemy  / Type: Parasite

Tearer is a parasitic enemy that deals high damage and can dash forwards

towards the player. Like all parasites, Tearer is weak to fire.

 

 

 

Burnt


Tier: Lesser enemy  / Type: Normal

Burnt are slow moving nether mobs that can reach far with their large right arm.

When attacking they inflict the new Dread effect.

 

 

   

Cursed Knight


Tier: Elite enemy  / Type: Normal

The Cursed Knight is a powerful dark knight that roams the hellish nether.

He wears very durable armor, wields a powerful sword that reaches far and

doesn't budge when hit making him a formidable foe to come across.

 

 

     

Slicer


Tier: Elite enemy  / Type: Parasite

Slicer is a "swift killer" parasite with high speed and damage. But, it has a great

weakness, its low knockback resistance that lets you hit it away with each attack.

This is important as just one hit from it can lead to your death. After attacking,

Slicer waits for a bit before running again.

 

 

         

Chomper


Tier: Lesser enemy / Type: Normal

Chomper's are very weak creatures that die by almost anything.

But when they die, they spawn 2 child chomplings to fight instead.

They do have a weakness, arrows and fire stops them from spawning

the chomplings.

 

 


             

Hunchback


Tier: Lesser enemy / Type: Normal

Hunchback are zombie-like monsters that are hard to kill for good.

They're weak alone, but strong in numbers.

 


 

Updates will come whenever i feel like it, so there's no real schedule or anything. It is common for weeks or even months to pass before the next update.

! ! It'll unfortunately be a while before more updates are released ! !

If you have any questions about the mod, please feel free to ask.

 


 

Useful Information

The mod doesn't change any vanilla mechanics and won't add anything game breaking. So, if your worried on how much the mod will change your world, no need to worry. As it only introduces new mobs and leaves everything else untouched.

Compatability

The mod works plenty fine with most mods, and there won't be any problems most of the time.

Although, using mods that introduce attacks that hit mobs very quickly will most likely break the game as some mobs in the game rely on getting hit for their abilities to trigger.

For example, gun mods will often not work. As the rapidly hitting bullets will make the mobs mechanics break, not work properly or lag the game. Despite this, two mods that still work a little bit are MrCrayfish's Gun Mod [Unofficial] and Vanilla Animated Guns. The problems still occured, but if you really want to use gun mods, use these two.

Mobs won't spawn in any modded biomes. Revamped or "upgraded" vanilla biomes will work fine, just not any new ones.

 

If there any mobs you don't like, you can try using Bad mobs to disable them.

I also recommend using Just Enough Items (JEI) to see the things you can craft.

 

 


 

Special thanks!

  • MrCrayfish's Gun Mod [Unofficial]

https://www.curseforge.com/minecraft/mc-mods/mrcrayfishs-gun-mod-unofficial

 

  • Vanilla Animated Guns

https://www.curseforge.com/minecraft/mc-mods/vanilla-animated-guns

 

  • Bad Mobs

https://www.curseforge.com/minecraft/mc-mods/bad-mobs

 

  • Just Enough Items (JEI)

https://www.curseforge.com/minecraft/mc-mods/jei

 

  • Scape and Run: Parasites - Used sounds

https://www.curseforge.com/minecraft/mc-mods/scape-and-run-parasites

 

  • Darkwood -  (Different game) - Used sounds

https://store.steampowered.com/app/274520/Darkwood

 

  • Mob Spider Climb

https://www.curseforge.com/minecraft/mc-mods/mob-spider-climb

 

  • Amnesia: The Dark Descent (Different game) - Used sounds

https://store.steampowered.com/app/57300/Amnesia_The_Dark_Descent

 


 

Allowed and Not Allowed to do:

Allowed:

- Use it in a private modpack and/or use the mod.

- Use it in a public/uploaded modpack, as long as you credit/reference back to this page.

- Include the mod in videos, reviews and or let’s plays (for example on YouTube, TikTok or Twitch) as long as you credit/reference back to this page.

 

Not Allowed:

- Redistribute the mod.

- Use any code from the mod.

- Use Assets from the mod (for example models, textures etc.)

- Commercial Use.

The Deadly Dangers X Team

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