warbornbounties-neoforge-1.0.1-1.21.1-java21.jar
Curse Maven Snippet
What's new
Dead or Alive 1.0.1
SDM Economy support
- Servers running SDM Economy now pay bounties in SDM money instead of emeralds. Posting takes it from your SDM balance; payouts, refunds and the alive bonus go back into it, even when the player is offline. Without SDM installed, nothing changes: Lightman's Currency if you have it, emeralds otherwise.
- It uses the server's default SDM currency. Two new config options: sdmCurrency picks another one, sdmCurrencyName changes what the board calls it. paymentBackend gains an SDM option.
Holdfast Factions support
- Your base stays secret. While you are wanted, the board and Wanted Posters never record where you are when you are in or near your faction's land (or your own core claims). They keep showing the last place you were seen away from home instead. Two new config options: hideNearOwnLand (on by default) and ownLandBuffer (500 blocks).
- Faction mates can't collect bounties on each other, and neither can allied factions. Allied means the same alliance, or both factions have set each other FRIENDLY. A one-sided "friendly" does not count, so nobody can make themselves unclaimable by befriending every faction.
- New config options blockHoldfastFactions and blockHoldfastAllies (both on). Holdfast is optional: without it nothing changes.
Fixes
- The "last seen" line on the board no longer gets cut off mid-word. It now reads like "Near X 1500, Z -2000, 3 h ago".
- After clicking "Post a Bounty" or a row's "+", you can type straight away. Before, nothing happened until you clicked a box.
- /bounty check now says "the Overworld" instead of "minecraft:overworld".
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