Dead Eye

A mod that accurately implements the time slowing effect "Dead Eye" from the Red Dead Redemption series. Formerly Deadeye Mod
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Dead Eye v1.1.0 Minecraft 1.20.1 for Fabric

File namedeadeye-fabric-1.1.0+1.20.1.jar
Uploader
NamefixNamefix
Uploaded
Oct 13, 2026
Downloads
8
Size
2.3 MB
Mod Loaders
Fabric
File ID
9162990
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:dead-eye-1506850:9162990"

Learn more about Curse Maven

What's new

v1.1.0 - 1.20.1

  • Updated Vic's Point Blank support to the newest version.
    • Dual wielded (akimbo) weapons are now usable. Both weapons will be fired alternately.
    • NOTE: Fabric 1.20.1 version of Vic's Point Blank have not been updated as of writing this. This feature is not implemented in that version.
  • (finally) Added left mouse button click to initiate shooting phase. Manual marking option still exists in the keybinds menu (G by default).
  • Added a Dead Eye Sound Volume config option. It controls all of the Dead Eye sounds' volume. With this change, "Players" sound volume setting does not affect Dead Eye sounds anymore.
  • Shooting camera movement speed now takes the target's speed into account.
  • Adjusted pitches of some sounds slightly.
  • Fixed a bug that let players mark targets through blocks. Now only glass and any non-solid blocks are allowed.
  • Lots of small bug fixes and improvements.