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Dead Air

Dead Air is a survival-driven radio network mod made for ZombieCraft that turns radio towers into broadcast nodes and walkie-talkies into exploration tools.

File Details

dead_air-1.2 BETA.jar

  • B
  • Feb 23, 2026
  • 11.85 MB
  • 79
  • 1.20.1
  • Forge

File Name

dead_air-1.2 BETA.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dead-air-1453495:7669848")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

[1.2] - 2026-02
 
Added
- **API for mod integration (e.g. RadioTowers):**
  - `getGroundPositionForWave(level, pos)` — returns a ground-level position (heightmap at same X,Z) for starting zombie waves so mobs spawn on the ground, not in the air.
  - `activatePanelAt(level, pos)` / `activatePanelAt(level, pos, stationId)` / `activatePanelAt(level, pos, stationId, player)` — turn on a radio panel and optionally set station and handle discover/retune for the triggering player.
  - `deactivatePanelAt(level, pos)` — turn off broadcasting at a panel.
  - `syncKnownTowersToPlayer(player)` — resync known towers to a player (e.g. after another mod turns off a panel).
  - `tunePlayerToEmergencyBroadcast(player)` — tune the player’s walkie to the Emergency Broadcast station (e.g. after calling an airdrop).